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Messages - JMWW2

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Hello ErichZann
Before my exam period I was working on  a midi-mod to add Zero command as playable faction and to add a bunch units to all factions for 2.2.2.

If you really want to do it and you don't have anybody else, I could help you with your project. However my skills are very limited as I began modding TR without proper precedent and I am not as motivated as I was before,... I was planning waiting on the yzw team to release their mod to use some of their models thanks to them releasing them for free and my incapacity/laziness to try modelling myself ..., right now I am not sure If I want to pursue my project  anymore though I thought I could share my idea for ZC space roster:

fighter/bombers(tie aggressor/oppressor) Ye-4 gunship/vt49(I wanted to add shadows droids/missile boats and custom corvette for IR), cr92 assassin , bayonet frigate, carrack frigate, Eidolon strike cruiser, victory I star destroyer, aclamator I or II, Immobolizer 478, Imperial I, Tector, Titan from Jeroen(imo) (era3)/allegiance, tie phantom because stretching(era 3)... some CIS stuff for the atravis sector like diamond cruiser or techno union class destroyer(atravis), and finally some pirate/consortium stuff

Tell me what you think. ;)

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Imperial Civil War Community Mods / Re: 'New Jedi Order compilation' mod
« on: January 13, 2018, 08:32:55 AM »
I am also excited for this! just the a question though I never played z3rox's mods before, are the vong models  he was using, yours and those of  strategic improvment (french mod) the same? Because they look fairly similar.

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Those working on this mod do so in their own free time and for no pay.
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