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Messages - benj1707

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Thank you!

Just made the changes and trying it out now

2
That's what I seemed to think as well but I couldn't find it!

Team seem to be really good at replying to people asking questions like this so yes hopefully it will be quite simple!

3
Hi just want to say what a great mod this is before I ask my question...

Is there a way to effectively disable the AI for EOTH in the GC's in which they appear?

As they were (in canon at least) mostly a regional power that didn't have any interest in invading Coruscant and conquering the Galaxy, I thought I might personally prefer the GCs if they only defended if you attacked them, and didn't invade- esp. as my PC seems to struggle quite a lot when they send all of their heroes in at once to attack me.

Basically I just want it so that they defend their worlds if you attack them, but on the GC map they don't attack/move/do anything I guess!

Is this possible?

Cheers!

4
Hi is there anyway to change what bonus units you get as the New Republic for capturing planets? Like currently how you get Hapan Battle Dragons, Thrustships etc or Venators if you capture one of the Imperial capital shipyard planets (can't remember which one).

I was just thinking it would be good to get say 10 Katana dreadnoughts if you captured a planet or a few Imp Star Destroyers for capturing Coruscant etc

5
Thanks very much, what about adding Zsinji as a playable faction in one of the campaigns when he doesn't currently appear?

Ie. taking the Zsinji faction and giving it a few worlds in say the Isard-era GC?

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Discussion, Suggestions & Feedback / Making Minor Factions Playable
« on: March 10, 2012, 07:52:17 AM »
Hi I've been trying to make minor factions, mainly the Hapans, Imperial Warlords and Duskhan League, playable on the main GC's to add some variety in playing styles ie defending a small group of planets rather than the typical emphasis on conquering the whole galaxy.

I assume this is a simple XML edit, as all I want to do is make them playable in the Galactic Conquests where they already exist. Is there a quick way to make them playable in the GCs? Thanks. Great mod.

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Those working on this mod do so in their own free time and for no pay.
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