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« on: December 11, 2022, 03:45:29 AM »
I've noticed several ships have their models taken from fractalsponge's artwork. They look fantastic by the way....e.g. Vigil Class Corvette.
I was doing a study of imperial ships, just as a past-time and comparing them to his work and I've found fitting models for several other classes...
I'd love to see these in the game - I think his art is magnificent. Take a look at his work and tell me if you think these models would fit the classes in question...
FRACTALSPONGE ART ICW EQUIVALENT
Kontos Class Star Frigate KDY Strike
Fulgor Class Pursuit Frigate IPV/4 Patrol Craft
Velox Class Star Frigate Active Class Fast Attack Frigate
Indictor Class Electronic Warfare Star Corvette Surveyor Class Reconnaissance Frigate
Imperial Nebulon star frigate Corona Class? or Nebulon B for Imperials?
Imperial Customs Corvette Customs Light Corvette
Dreadnought Dreadnought Heavy Cruiser
Gladiator Class Star Frigate Gladiator I or II Star Destroyer
Anyway, you've got the idea....pretty much all his designs are awesome....sometimes the naming of them does not directly match a cannon ship - but they are so heavily inspired that they can be matched up!
I'd also love to see his Procurator, Impellor, Compellor, Legator and Assertor classes. Not cannon - but awesome models.
Also EC Henry's Incursor Class Cruiser as another Vindicator variant. Higher speed, some big guns, but less firepower overall and less hangar space. Model is awesome. Strongly recommend watching the clips on this vessel as well.
Oh, and I'd love to see Gozanti Class Dropping off the AT-ATs and AT-STs on the Land Battle screens - that would be a thrill.
Game wise, I think each imperial faction should gain access to all other Imperial faction ship types as they conquer/absorb their last planets into their own empire- preferably via research on a case by case basis. Tech shouldn't be lost between eras either - I mean the whole point is to play a "What if?" scenario, right?
Perhaps it might be possible to have both advancement systems? One for tech advancement/retaining of tech, and the other for cannon story line progression?
Anyway, I'd love to play a tech advancement variant of the campaign, building an ever diverse imperial fleet/army. It would also give real purpose to reincorporating the divided imperial factions into the player's empire and give the player a greater reward than just some extra temporary units and some more resources....
I'd love to unite the separate parts of the empire, growing in strength and breadth of technology on a full galaxy map...I think the game would be incredible - even more than it already is!
Just my thoughts. Hope you approve. Regardless, awesome work guys. Hats off.