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Discussion, Suggestions & Feedback / Ground combat auto-resolve
« on: May 25, 2018, 01:14:10 AM »
It would really be great to see something done to balance out turbolasers for this (and potentially some other units and buildings?), as right now if I play the invasion I can often not lose a single unit. However, when auto resolving it seems the enemy planet having ONLY turbolasers pretty much guarantees I will lost a huge number of units from even an overwhelmingly large ground force.
I've seen talk that there is some sort of "point" value assigned to units for auto-resolve, does anyone know of a way I could change that value for turbolaser installations? Ground combat is tedious and boring to actuall play IMO, and losing 90% of my huge army to a just turbolasers on nearly every ground attack is just as bad...
I've seen talk that there is some sort of "point" value assigned to units for auto-resolve, does anyone know of a way I could change that value for turbolaser installations? Ground combat is tedious and boring to actuall play IMO, and losing 90% of my huge army to a just turbolasers on nearly every ground attack is just as bad...