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Discussion, Suggestions & Feedback / Re: Questions/Comments About 2.1
« on: December 04, 2017, 03:09:39 PM »
So I have a question/concern about the space battles. In the mod, it appears that all the ships have the same or similar range, units like the Marauder Cruiser once being a long range missile ship is now just a standard early game frigate. Many of the ships appear to have very similar attacks that all really feel the same (All of weapons rate of fire are the same (Not amount of shots per burst), the speed that shots take to reach their targets is the same, there are no shots that have lots of splash damage, and even missiles which can no longer penetrate shields, feel like normal blast bolts because of that nerf. I have not been playing this game this much (Only half way through a NR game), but could some one give me some insight of ship weapons that have cool traits (That are not ions) that act differently? (