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Messages - Napoleon1992

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Ascendancy Tech Support / Re: Flickering screen, model, and hero issues
« on: August 27, 2017, 08:00:37 PM »
Corey, I think that I figured out why I get the flickering. As I mentioned earlier, my monitor runs at 144hz. I checked the FPS and compared it to the two other SoSE Rebellion mods. Star Trek Armada III runs at 110-144 FPS, SoGE runs at 120-144 FPS, and Ascendancy runs at 200-370 FPS. My screen can't display frame rates of that magnitude. I think that Ascendancy is overly optimized from my machine... which is interesting because it isn't top of the line by any stretch. Anyways, just thought I would let you know.

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Ascendancy Tech Support / Re: Flickering screen, model, and hero issues
« on: August 24, 2017, 03:42:26 AM »
Yeah, not sure what is up with the flicker. I tried different refresh rates and resolutions and nothing changed. I guess it might be the skyboxes since the stars flicker a lot. I would like to withdraw my point about the textures given that you have indicated it would take a lot of resources to improve them. I usually only play the New Republic so it would be most of those textures that are not as detailed as I would like, but I will live with it. Otherwise, you and the team have done a great job.

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Ascendancy Tech Support / Flickering screen, model, and hero issues
« on: August 20, 2017, 09:31:24 PM »
To the devs:

Good evening to you all! I would like to start out by saying that I enjoyed the newest release of the mod as of yesterday. However I do have a few quibbles with the game in terms of some screen flickering that I can't seem to fix and the models of the vessels in game.

To the first point, I run the game at 1920x1080 144HZ. In the course of going through the options of a game and actually playing it, for some reason the screen and all the graphics on it flicker or at least appear to do so. I am not sure why it happens. When I play Star Trek Armada III, this same effect doesn't occur. I was wondering if you had experienced anything like this and had a solution to stop it.

To the second point, the recent update of the base game Sins of a Solar Empire to 1.9, I believe, saw the original developers at support for 4k resolutions and higher graphics options than originally present. I was wondering if the models and textures currently included in the game received this kind of boost in quality as well. The reason I bring it up is because on inspection, the engines of most of the vessels of the New Republic have really lackluster geometry. Instead of approximating the round circular shape they should have, they are hexagonal. In addition, the textures leave something to be desired. In terms of the models, the only one I really have a major issue with is the Nebulon B Frigate. The overly round almost watermelon shape of the fore of the ship doesn't resemble at all the ship in the movies or any other mods I have ever played. I wonder if this was an aesthetic choice or if this model is going to be improved in future.

Also, when playing the New Republic last night, I noticed that Talon Karrde kept spawning. I had three before I noticed it and turned off the autocast. Is this supposed to happen?

Finally, I noticed some spelling errors throughout the mod. I would have to play through it again to find them, but I will compile a list when I do.

Believe me that I understand this mod is developed free of charge for us the general public to use and enjoy, and I thank you for all your hard work and diligence. I hope that my questions and comments serve only to better the mod, not criticize and demean it. Keep up the good work!

Long Live the New Republic!

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