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Messages - Rinnosuke

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Is it possible to give a prop passable terrain? For example use XML or LUA so a bridge prop can be placed and have units walk across it? Or maybe "paint" the passable terrain onto the object as its own layer. I think paint would be better since units would be limited to the middle or to a path. If the whole object is passable units could do wonky pathing on the sides or underneath it (upside down).

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I'd like to help out with testing the upcoming beta. Email: ivan8675@yahoo.com  Steam/ModDB/Discord: Jaktt1337 Basically ditto what Snafu3 said. I have EaW/FoC on Steam and GoG so i can test on both platforms.

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I like ICW, Alliance, Strategic Improvement, EAW-RE/ORAW, RAW, Yoden, and Battlefront Commander (not in order). EAW-RE/ORAW for the graphics. ICW for the Eras, art style, perma-death (for heroes since AI spams them without it) and balancing. RAW and Battlefront Commander for good graphics and fun game-play. Alliance and Strategic Improvement for many units (plus filters and unit upgrades), large and varied GCs covering different arcs(?) in the EU, better garrisons (more structures can hold troops-SI99.7; Alliance has turret bunkers and super bunkers for vehicles), and better land battles in terms of defenses and defender structure spawns (SI99.7- planetary shield, vehicle depots/air bases/fortresses,  Laser Tower which I turned into a buildable defense like the turbolaser towers; Alliance - Missile towers, armed walls, base turrets, and secondary command centers that also function as extra power generators). Yoden is fun to play (and unbalanced) with the defenses, easter eggs, large maps, and having space ships in land battles.

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I'd like to apply for the Beta Testing. I have free time in the afternoons and can post feedback often. I have experience with XML coding, some map editing, and just started lua scripting. ModDB username is Jaktt1337

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Those working on this mod do so in their own free time and for no pay.
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