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Messages - PisauraXTX

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Discussion, Suggestions & Feedback / Re: Artificial Stupidity
« on: November 13, 2015, 09:03:49 AM »
Hey Pali, thanks for your answer.
I already attacked their neighboring planet (Yavin IV) and destroyed the space station. That caused the AI to attack me there with a similar fleet.
I always thought that AI is a pretty big part of the mod, because from my experience it behaves very differently in every mod I played.
For some reason, the AI of my base game (FoC) doesn't do anything at all in Galactic mode, while it does work in several mods, such as Imperial Civil War.

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Discussion, Suggestions & Feedback / Artificial Stupidity
« on: November 12, 2015, 05:37:36 PM »
I just picked up Imperial Civil War a week ago, and I love it. It really rekindled my interest in Empire at War after years of only playing AotR.
But there's a few minor things that annoy me. Most of all, the artificial intelligence. I have just fought my at least fifteenth battle as New Republic over Nespis VIII against the Pentastar Alignment.
I'm only fielding a couple MC80B cruisers, three Nebs and one or two fighter squadrons, and they attack ONCE EVERY GALACTIC WEEK with a few Lucrehulks, Enforcers, one IPV and two ground units.
It's almost the same fleet every single time and it really clonks my bonkers having to defend this planet and not getting on with my strategy.
What's even worse, the EotH started spamming fleets at my recently conquered transistory nebula to more or less the same end.

So, do you modders have any plans to make changes to the AI?
And do you players have any suggestions how I should adapt my style of playing to avoid such situations?
Thank you.

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Discussion, Suggestions & Feedback / Re: Mediator class cruiser
« on: November 12, 2015, 05:25:32 PM »
No design, no stats, and no reason to give the NR a second SSD.
There is a pretty good fanmade design floating around, even an EAW model used in mods such as Awakening of the Rebellion.
The Remnant have four different SSDs and the Alignment has two. The NR has nothing inbetween the Viscount and the Nebula, and the Viscount is only available in the last eras.
Why not give them an intermediate ship with stats adapted to game balance?

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