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Messages - darthavora

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What's also cool, is that if you've played Star Wars Starfighter and Jedi Starfighter there are unique units from those stories that the modders added  ;D. On worlds with a Hutt Palace, the CIS can build Sabaoth Squadron units such as the Sabaoth Destroyer, starfighters, and Hex bombers and deployers. On the Republic side, you can build Naboo N-1 starfighters at Naboo and Wookie warriors at Kashyyyk. Nym, Vana Sage, and Mere units are available in Skirmish mode on the Republic side, but sadly not available in campaign mode.

The effects, designs, and default position of the screen (I mean how far away you are by default from the action) are superior in ICW, imo, though. Laser blasts are larger and more colorful, which makes it easier to see and more fun. I just played RAW last night and laser blasts are more difficult to see and the default position of the screen/zoom is very far away. Your units also seem dumber in RAW in the sense that if you leave them alone for a second they won't engage the enemy. ICW also gave most units the "hunt" special weapon so your units are you usually sitting idly around while action goes on not too far away. RAW doesn't have this same feature which is irritating.

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Discussion, Suggestions & Feedback / Re: Your favorite factions from ICW
« on: September 02, 2015, 03:00:51 PM »
I like the NR the most because they're the underdogs. When you start a campaign you have to move quickly to not be overwhelmed by SSDs. Later, when the EoTH inevitably takes control of half the galaxy, they're great as the last faction you need to beat to win because their units are so overpowered. You really have to use your resources efficiently, as well as strongly defend planets that act as the only pathway to sections of the galaxy you exclusively control (and that might be lightly defended). I also think the Mon Cal ships look great.

I've played as the EoTH and it gets boring quickly because it's so easy to just steamroll the other factions.

I actually haven't played as the PA yet, but that will probably be my second favorite with their mix of Imperial and Old Republic units.

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I think ICW is the better game, but RAW can be a lot of fun. I agree with the contributor who wrote that if you like the Clone Wars TV show, you'll like RAW. I love warping in a fleet of Lucrehulk battleships (although they're really underpowered in RAW, imho) because I think they look awesome in an invasion force a la Episode I. The Republic has great Jedi heroes to play with on the ground that can raid planets, bypassing space defenses, along with teams of ARC troopers. The Venator-class SDs are cool, too. I've had some really epic battles in RAW against the AI where two fleets meet in space and relentlessly assault each other and warp in a seemingly endless number of ships. That's a lot of fun. But I noticed RAW is more buggy than ICW. In campaigns with large maps there's a bug where when you get over Day or Week 100 you lose the ability to select your units in battle which means the campaign is over because you can't play anymore. I think there's a fix for this, but I haven't implemented it yet. The Republic and CIS also have superweapons in the Pride of the Core and Malevolence dreadnoughts. I've definitely been raped by the Republic AI with the Pride of the Core plus the Victory-I class SDs that can act as space artillery, shooting missiles from long distance out of range of the Malevolence and other ships' shooting range.

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