1
Discussion, Suggestions & Feedback / Re: Imperial Civil War vs. Republic at War?
« on: September 02, 2015, 04:15:15 PM »
What's also cool, is that if you've played Star Wars Starfighter and Jedi Starfighter there are unique units from those stories that the modders added . On worlds with a Hutt Palace, the CIS can build Sabaoth Squadron units such as the Sabaoth Destroyer, starfighters, and Hex bombers and deployers. On the Republic side, you can build Naboo N-1 starfighters at Naboo and Wookie warriors at Kashyyyk. Nym, Vana Sage, and Mere units are available in Skirmish mode on the Republic side, but sadly not available in campaign mode.
The effects, designs, and default position of the screen (I mean how far away you are by default from the action) are superior in ICW, imo, though. Laser blasts are larger and more colorful, which makes it easier to see and more fun. I just played RAW last night and laser blasts are more difficult to see and the default position of the screen/zoom is very far away. Your units also seem dumber in RAW in the sense that if you leave them alone for a second they won't engage the enemy. ICW also gave most units the "hunt" special weapon so your units are you usually sitting idly around while action goes on not too far away. RAW doesn't have this same feature which is irritating.
The effects, designs, and default position of the screen (I mean how far away you are by default from the action) are superior in ICW, imo, though. Laser blasts are larger and more colorful, which makes it easier to see and more fun. I just played RAW last night and laser blasts are more difficult to see and the default position of the screen/zoom is very far away. Your units also seem dumber in RAW in the sense that if you leave them alone for a second they won't engage the enemy. ICW also gave most units the "hunt" special weapon so your units are you usually sitting idly around while action goes on not too far away. RAW doesn't have this same feature which is irritating.