I have a different suggestion, or more of a question. The mod is awesome, but in msot bigger battles my computer lags and it is definetely an overkill for EAW:FOC (quad core 2.4 ghz radeon hd 4800, 8gb ram). What is the cause of the lags? Maybe those explosions that automatically appear should be eliminated? Apart from lag Issues I think it would be better if they were off, so we could see the fighter loses and better estimate what we have left. Now it is impossible to know how many fighters we have since they are small and their destruction is not really visible with all those "fake" explosions around.
Another thing is connected with GC, I think that every faction should have at least 1 very solid defensive fleet that they would use to defend the most important worlds (coruscant, Nirauan, Yavin/Mon Calamari), so after defeating the main fleet there would be still some challenge in capturing the capital planet. It would also be fun to have a huge battle with lots of reinforcements on both sides.
The last thing I would like to touch is the Coruscant space map. I think that those asteroids in the middle are bad positioned, since it is very hard to maneouver there with a SSD, that is quite irritating at times.
Thx
and grats for the awesome mod
EDIT: Oh, and maybe when you are done with fixing all bugs you could add some ships with long range turbolaser batteries? Or increase the range of all ships, cuz now it is quite funny when they have to be so close to each other. I bet that turbolasers had more range
or at least those long-range ones, like on "Anakin Solo" ship.