Thrawn's Revenge

Mod & Network News => News & Updates => Topic started by: Corey on November 28, 2019, 09:02:30 AM

Title: Imperial Civil War 2.3.4 Released: Bringing 4X Mechanics to Empire at War!
Post by: Corey on November 28, 2019, 09:02:30 AM
2.3.4 Release live on Steam: http://bit.ly/2eBaUOc

Quote
- New mechanic: Planet influence levels
- New mechanic: Chief of State Elections (New Republic
- New environment sets for land & space, space maps being updated with new assets
- Fighter Rebalancing (Dogfights should be faster, all stats adjusted)
- Pirate hero and fleet recruitment added for Zsinj
- New fighters: Missile Boat, XG-1, TIE Terror, TIE Oppressor, TIE Aggressor, TIE Sentinel for Imperials Aggressor Fighter for Mandalorians
- New units: Repulsor Sled (Eriadu), BARC Speeder, Adz Destroyer (Maldrood), Beta Cruiser WIP (Hapes)
- TIE Avenger has proper model now
- Instant Action improvements: Hapan faction now supported
- Galaxy Art edits: Particle updates, camera moved slightly, travel route line thickness edited
- UI modified to support more button space, new galactic filters for political events
- Support ended for multiplayer GC
- Fixed AI bugs in skirmish (will now capture mines and upgrade)- Fixed several crashes on galactic and battle initiation- Many other changes and fixes

www.youtube.com/embed/7T9DXNfBkWs