Thrawn's Revenge

Imperial Civil War [Empire at War] => Discussion, Suggestions & Feedback => Topic started by: Naked88r on December 27, 2019, 11:03:21 AM

Title: NP CG too hard?
Post by: Naked88r on December 27, 2019, 11:03:21 AM
Hi
I've been playing this mod several hours now. So, as a head ups, I think it's brilliant on many accounts, so big big thx to the devs.
You are awsome!

My Problem is with the difficulty when playing with the New Republic on Galactic Conquest.
The first few weeks the A.I. leaves me alone. I can use the time to fortify, conquer a few badly defended Planets, build a varied fleet etc.
Then I get hit non stop.
That alone is very challenging but I restarted GC three Times, improving on strategy and being more pro active.

After getting hit for a few weeks and fending of the ER I start to get hit by all other Factions.
They send huge Stack of Units that I can only defeat with my entire fleet (I've been trying other options with no success for hours).
The Problem is that one such Stack claims half my Fleet, and then the next hits and I am simply unable to defend at all.
And then I get steamrolled.
And all of this on recruit without cruel A.I.

I like when Games challenge me, but this simply is too hard and results in a frustrating gaming experience.
Having played the previous Version of the Mod that version seemed like a walk in the park.

Am I the only one with this problem?
I'd love to be able to play as NR and actually have a chance.
Thx
Title: Re: NP CG too hard?
Post by: Zardnaar on December 28, 2019, 07:29:39 PM
 I think this happens with every faction. I'm playing on admiral.Game is essentially WW1 now.

 Anyway you need to consolidate in an area and that's Bothruia/Rodia area through huttspace up to Haast. Akbar and co defend mon Cal.

 Your fleets around Endor etc need to consolidate and push through to Sullust and link up. They push through to Bothan space and take over Hutt space plus Kessel.

 Keypoints here are Bothwui and Kashykk. They need to be defended on the ground. Vehicle factories, 2 artillery, 2+ AA tanks.

 Always build discounted units and use Mon Mothma. She moved down to Nal hutta eventually. Before she does build the mon cal discount building.

 Don't defend space but counter attack. This is for fleet deployment. Keep one fleet at Mon cal the other at Nal Hutta.

MC80s B's and the escort carriers are your MVPs early. Everything gets slowly abandoned pulling back to SE section of galaxy. When invaded sell buildings and units except space units. They withdraw.

 If they have interdiction sell.

 Eventually push into the CSA space.
Title: Re: NP CG too hard?
Post by: BlackViperMWG on January 03, 2020, 10:15:54 AM
I agree, it is really hard. I would like some option to turn off SSDs and heroes with them.