Thrawn's Revenge
Imperial Civil War [Empire at War] => Discussion, Suggestions & Feedback => Topic started by: t78 on May 20, 2018, 05:52:54 PM
-
I’ve been thinking again about the new factions the team had planned, and my mind turned to the Ssi Ruuk.
Fanatical techno life force stealing vampiric-slavers. What’s not to love?
Of course: a) new factions take up a lot of work, especially ones with completely new units.
b) Modelling a vampiric slaver dinosaur is hard.
So… issue a) is the reason Ssi Ruuk cannot happen. That is understandable given the massive work the team have done already. Let us not get greedy when we already have so much!
Nonetheless, as an intellectual exercise, I wondered how a Ssi Ruuk faction could be made distinctive and playable whilst adhering to canon.
The first thing that comes to mind is that they are supposed to be terrified of dying on unconsecrated ground. Thus, their infantry might be droids… and maybe a small ground-hovering version of their battle droids.
If the Ssi Ruuk were a minor faction, maybe they could be a idiosyncratic type faction. What if their fear of unconsecrated ground meant that their tanks, artilliery, etc were mostly airborne? Think of the gargantua/v-wing/t-47. Basically taking that a bit further. Anti-tank aircraft, anti-infantry aircraft, long-range rocket aircraft, etc.
They’d have to be very poorly armoured (and sometimes slow) for balance, but would that make for an interesting/ different faction?
For space, their navy could perhaps be made distinctive by being the fastest of the factions. Even their capitals could be reasonably fast, if weaker than the other factions’ equivalent ships.
Again, this is just an intellectual exercise, it will not go anywhere.
-
Well the Ssi-Ruuvj are difficult to implement into ICW more for the ground units than for anything in space, as they should be receiving a full roster in Ascendancy when they become their own faction. Their ships tended to be carrier styled with a lot of ion cannons as they wanted their prey alive.
-
Well the Ssi-Ruuvj are difficult to implement into ICW more for the ground units than for anything in space, as they should be receiving a full roster in Ascendancy when they become their own faction. Their ships tended to be carrier styled with a lot of ion cannons as they wanted their prey alive.
All the better to entech them...
-
Well the Ssi-Ruuvj are difficult to implement into ICW more for the ground units than for anything in space, as they should be receiving a full roster in Ascendancy when they become their own faction. Their ships tended to be carrier styled with a lot of ion cannons as they wanted their prey alive.
Absolutely- that's why I thought air units only would be a good bet, with their minimal animations (other than death clones).
The carrier style fleet is a good idea, but I'm trying to find a way to make them different from the NR and PA, thus the high speed idea. Maybe fast-but-weak carriers with ion cannon focus. That should make them different enough, I hope.
-
They could be interesting as a snowballing faction. Starting small but with entechment being able to mass drone fighters and droids quickly and eliminating civilian population with entechment facilities.
-
They could be interesting as a snowballing faction. Starting small but with entechment being able to mass drone fighters and droids quickly and eliminating civilian population with entechment facilities.
Oh I like that. Make Entenchment Facilities (or maybe Entenchment Temples?) like a combination Tax Agency/Prison building. They give you credits on whatever planet they’re built on, but if they’re on a planet with a native population they provide more credits, Fleet supply, and a larger garrison force on the ground.
-
Oh I like that. Make Entenchment Facilities (or maybe Entenchment Temples?) like a combination Tax Agency/Prison building. They give you credits on whatever planet they’re built on, but if they’re on a planet with a native population they provide more credits, Fleet supply, and a larger garrison force on the ground.
That could be frighteningly effective.
-
Absolutely- that's why I thought air units only would be a good bet, with their minimal animations (other than death clones).
The carrier style fleet is a good idea, but I'm trying to find a way to make them different from the NR and PA, thus the high speed idea. Maybe fast-but-weak carriers with ion cannon focus. That should make them different enough, I hope.
Also I don’t think they’re ever mentioned as having bombers. Perhaps make them only have fighters, but tonnes thereof.
-
Yay, cute space dinos! ;D
-
Yay, cute space dinos! ;D
Don't you mean....(Robert Muldoon voice) "Clever girl..."
-
As far as special abilities you could give them ion blasts and a leech like the Kedalbe has in vanilla.
-
Maybe tractor beams as a natural weapon that targets appropriate ships without needing a special ability button?
-
Don't you mean....(Robert Muldoon voice) "Clever girl..."
"They only entech vegetables, but for you, I think they'd make an exception."
-
Don't you mean....(Robert Muldoon voice) "Clever girl..."
"They only entech vegetables, but for you, I think they'd make an exception."
Am I too young to understand what this is?
-
"They only entech vegetables, but for you, I think they'd make an exception."
Author creates Ssi Ruuvi
Author destroys Ssi Ruuvi
Author creates fans
Fans destroy author
Fans create Ssi Ruuvi
Ssi Ruuvi...eat fans...trekkies inherit the Earth
-
Am I too young to understand what this is?
If you don't remember An Adventure 65 Million Years in the Making then you are, but with the magic of internet and DVD you can experience it.
Go watch Jurassic Park...NOW
-
Author creates Ssi Ruuvi
Author destroys Ssi Ruuvi
Author creates fans
Fans destroy author
Fans create Ssi Ruuvi
Ssi Ruuvi...eat fans...trekkies inherit the Earth
Haha, I wanted to go for that one, but couldn't adapt it quite as hilariously as you did. Well done, lol. ;D As a semi-trekkie myself I don't mind such outcome.
-
If you don't remember An Adventure 65 Million Years in the Making then you are, but with the magic of internet and DVD you can experience it.
Go watch Jurassic Park...NOW
Ohhhhh, now i feel kinda stupid. the sad thing is i own almost every jurassic park movie :(
-
Author creates Ssi Ruuvi
Author destroys Ssi Ruuvi
Author creates fans
Fans destroy author
Fans create Ssi Ruuvi
Ssi Ruuvi...eat fans...trekkies inherit the Earth
This is fantastic. Xizer, you exceed all expectations once again.
But now as to the faction itself, I was looking at the ships stats and they definitely are generally underpowered. Their Shree has fewer Turbolasers than the MC80 Liberty, and that we supposed to be their flagship battlecruiser.
-
The Shree was mostly a carrier. 500 battle droids.
-
The Shree was mostly a carrier. 500 battle droids.
While true, it’s also the most heavily armed of the Ssi-Ruuvi ships categorized in the EU.
-
This is fantastic. Xizer, you exceed all expectations once again.
But now as to the faction itself, I was looking at the ships stats and they definitely are generally underpowered. Their Shree has fewer Turbolasers than the MC80 Liberty, and that we supposed to be their flagship battlecruiser.
Thanks, it's nice to use this warped mind of mine for amusing if not entirely productive things lol
As to the Ssi Ruuk, they strike me as VERY heavily carrier based and swarm based. Cheap, fast and disposable...lots of Japanese Zeros come to mind. Their ships should be about lowering enemy shields but not damaging them, their main line ships should only enter the fight in great number or after their swarms have done the work for them. Same on ground, heavy droid reliance with a few elite Ssi Ruuk infantry that are very powerful.
-
Thanks, it's nice to use this warped mind of mine for amusing if not entirely productive things lol
As to the Ssi Ruuk, they strike me as VERY heavily carrier based and swarm based. Cheap, fast and disposable...lots of Japanese Zeros come to mind. Their ships should be about lowering enemy shields but not damaging them, their main line ships should only enter the fight in great number or after their swarms have done the work for them. Same on ground, heavy droid reliance with a few elite Ssi Ruuk infantry that are very powerful.
Yes I agree wit that assessment.