Thrawn's Revenge

Imperial Civil War [Empire at War] => Imperial Civil War Tech Support => Topic started by: aug0ld3n3y3 on April 14, 2018, 07:27:53 AM

Title: mining and tax buildings
Post by: aug0ld3n3y3 on April 14, 2018, 07:27:53 AM
Hi mod team

Liking 2.2 so far but I have noticed that on all factions I am limited to a max of 10 mining or tax agenices. Is this by design or a bug?

Regards
Title: Re: mining and tax buildings
Post by: -Number bug on April 14, 2018, 07:29:54 AM
I can only build 10 too and i have on Planets Credits like -150
Title: Re: mining and tax buildings
Post by: aug0ld3n3y3 on April 14, 2018, 07:33:31 AM
Have no problem with the 3 per planet limit but to limit a max of 10 on a 138 planet gc seems like a bug
Title: Re: mining and tax buildings
Post by: Slornie on April 14, 2018, 07:35:23 AM
The limit on income generation structures (mines, tax agencies, trade stations) is intentional, although the limit is 20 mines/tax agencies, not 10.

In previous versions one of the main complaints was there was no challenge because players were always rolling in money so this is one of the changes we've made to fix that.  Don't forget you also now have a Faction Capital structure which gives a 2000 credit income each galactic week.

Negative credit values are paying for upkeep costs on your own ships (another new change in this version).
Title: Re: mining and tax buildings
Post by: aug0ld3n3y3 on April 14, 2018, 11:40:13 AM
the discription says limited to 10 but if it's 20.

Is the ai also limited to the same number?

Title: Re: mining and tax buildings
Post by: Corey on April 14, 2018, 06:08:17 PM
AI has the same limits, yes.