Thrawn's Revenge

Imperial Civil War [Empire at War] => Discussion, Suggestions & Feedback => Topic started by: Zardnaar on March 28, 2018, 06:15:46 AM

Title: Era 2 Thrawn Gets Suicidal Tendencies?
Post by: Zardnaar on March 28, 2018, 06:15:46 AM

 IN era 1 you have Isard and the ability to build more SSD for 28k at Kuat.

 Isard dies and you get Thrawn and co. Is there any reason not to just solo Thrawn into the nearest AI fleet and start the dark empire. In era 2 you can't build any super ships and in Dark Empire you get.

1. Palpatine in the Eclipse
2. Free Praetor II hero
3. Ability to build more Praetors
4. Ability to build more Sovereigns
5. Ability to build the tank droids.

 And some more capital ship heroes probably better than Thrawn and co. Apart from RP reasons why keep Thrawn aound?


Title: Re: Era 2 Thrawn Gets Suicidal Tendencies?
Post by: Corey on March 28, 2018, 06:17:58 AM
For one thing, that's when the New Republic and Empire of the Hand start getting much better ships themselves. Also, if you read the news posts talking about how era changes work, things work a little differently- there's more negatives for getting your leader killed, and Palpatine doesn't show up automatically.
Title: Re: Era 2 Thrawn Gets Suicidal Tendencies?
Post by: t78 on March 30, 2018, 03:20:14 PM
Doesn't thrawn have better heroes, and thus can make entire fleets more powerful with combat bonuses as a result? Thus thrawn can be more efficient with his power at the cost of a permanent reduction in power if a hero is lost.

Palpatine can build and replace more powerful ships, but many are battlecruisers and SSDs that are more vulnerable to bombers.

Unless I've misheard the 2.2 playthroughs....



Title: Re: Era 2 Thrawn Gets Suicidal Tendencies?
Post by: Halyn on March 30, 2018, 05:09:18 PM
Personally, I think my plan would be to build some awesome stuff before losing Isard, and then using Thrawn as a force multiplier.
Title: Re: Era 2 Thrawn Gets Suicidal Tendencies?
Post by: Zardnaar on March 31, 2018, 03:53:07 AM
Doesn't thrawn have better heroes, and thus can make entire fleets more powerful with combat bonuses as a result? Thus thrawn can be more efficient with his power at the cost of a permanent reduction in power if a hero is lost.

Palpatine can build and replace more powerful ships, but many are battlecruisers and SSDs that are more vulnerable to bombers.

Unless I've misheard the 2.2 playthroughs....

Thrawns not useless, add a fleet of smaller ships like carracks and strike cruisers and his fleets an put out some serious pain. Killed a SSD with a fleet like that 0 losses.
Title: Re: Era 2 Thrawn Gets Suicidal Tendencies?
Post by: Zardnaar on March 31, 2018, 03:56:04 AM
Personally, I think my plan would be to build some awesome stuff before losing Isard, and then using Thrawn as a force multiplier.
You can do that makes the game really easy though (looks at 3 Executors+ Sovereigns).