Thrawn's Revenge

Imperial Civil War [Empire at War] => Discussion, Suggestions & Feedback => Topic started by: Squasher04 on February 11, 2018, 09:19:11 AM

Title: Balmorra's Ground Map?
Post by: Squasher04 on February 11, 2018, 09:19:11 AM
Will Balmorra's ground map design change for 2.2? I hate that I have to go up and down with the camera, and also trying to move my units is hard as well. Also, its an unfair advantage for the defenders, since attackers will have the "High Ground". Its a cool conecept, but it just doesn't work out for this mod.
Title: Re: Balmorra's Ground Map?
Post by: Laimis on February 11, 2018, 09:27:19 AM
yes, we want new balmora map with droid factories turrents and viper droids
Title: Re: Balmorra's Ground Map?
Post by: Laimis on February 11, 2018, 09:29:36 AM
please make  something like that:)
Title: Re: Balmorra's Ground Map?
Post by: Squasher04 on February 11, 2018, 09:44:26 AM
yes, we want new balmora map with droid factories turrents and viper droids
Woah there, dont get ahead of yourself, im just asking for something simple that replaces the old design.
Title: Re: Balmorra's Ground Map?
Post by: Slornie on February 11, 2018, 11:07:33 AM
Most of the maps in the mod have been moved around for 2.2 and we're also making more use of vanilla maps.  We also have a new mapper who has been working on improving existing maps alongside creating brand new ones.  Specifically in answer to your question though: yes Balmorra is using a different map now, although the one it had in 2.1 (actually made for Commenor) has always been one of my favourites!
Title: Re: Balmorra's Ground Map?
Post by: Squasher04 on February 11, 2018, 05:10:06 PM
Its still going to be in game???  :o :\'( :crrry: