Thrawn's Revenge

Imperial Civil War [Empire at War] => Discussion, Suggestions & Feedback => Topic started by: feterox on February 11, 2018, 12:53:27 AM

Title: Suggestion: Conquest Feature (space only)
Post by: feterox on February 11, 2018, 12:53:27 AM
Good time of day, is it feasible/possible to make the whole conquest scenario with only space combat?
- Like planets having only spots for space stations?
- Sometimes ground combat can get really boring and you might say what's stopping me from auto-resolving this, well the resources and defending planets only with fleets.
- The Hapes Consortium and the DL might be emphasized in this scenario more than in usual conquest since there is no need for ground unit roster.
- Planets might have higher recourse value per week, since there is no chance for mining facilities etc., or some kind of resource space stations.

P.S. This topic was meant for ICW subforum. Moved ~ Slornie
Title: Re: Suggestion: Conquest Feature (space only)
Post by: Schräge Musik on February 11, 2018, 01:56:42 AM
This would be very interesting. However, it might require a lot of work. Significant balance changes would probably be required.

Perhaps a compromise with only some key worlds having land (with very polished maps) would be better. In the lore, we often hear about battles with no land component.
Title: Re: Suggestion: Conquest Feature (space only)
Post by: Laimis on February 11, 2018, 09:40:39 AM
space combat is an interesting suggestion, but galactic campaign which included supper weapons should be awesome too.
empire could use all super weapons in legends: World Devastators, Death Star, Eclipse, Galaxy Gun and Sun Crusher.
Rebels also could use super weapons: troops supply ship, starfighter supply ship and suicide ships (like in episode VIII).
Title: Re: Suggestion: Conquest Feature (space only)
Post by: Squasher04 on February 11, 2018, 10:11:41 AM
This would be very interesting. However, it might require a lot of work. Significant balance changes would probably be required.

I don't see many that would have to be done, just credit income problably.
Title: Re: Suggestion: Conquest Feature (space only)
Post by: feterox on February 11, 2018, 11:13:05 AM
space combat is an interesting suggestion, but galactic campaign which included supper weapons should be awesome too.
empire could use all super weapons in legends: World Devastators, Death Star, Eclipse, Galaxy Gun and Sun Crusher.
Rebels also could use super weapons: troops supply ship, starfighter supply ship and suicide ships (like in episode VIII).

Ye, I can imagine Galaxy Gun in this setting. It would have less impact but still handy to have.
Title: Re: Suggestion: Conquest Feature (space only)
Post by: Schräge Musik on February 11, 2018, 09:05:13 PM
Do any of you actually enjoy using these superweapons? I always thought that the Death Stars were a bit silly for gameplay. It was always "auto-win" whenever I built one.
Title: Re: Suggestion: Conquest Feature (space only)
Post by: Squasher04 on February 11, 2018, 09:49:27 PM
Do any of you actually enjoy using these superweapons? I always thought that the Death Stars were a bit silly for gameplay. It was always "auto-win" whenever I built one.
I agree, which i why im glad that icw only has destroyable ships
Title: Re: Suggestion: Conquest Feature (space only)
Post by: fireball900 on February 11, 2018, 10:05:10 PM
Personally I was always more of a fan of the ISDs - level of ship sizes, (appropriately like Thrawn was, I suppose).

Its easier to apply the appropriate level of force across a front that way, rather than having just one doomstack - of in this case superweapon-stack I suppose.

I do like Allegiance/Tectors/Praetors for Flagships though.
Title: Re: Suggestion: Conquest Feature (space only)
Post by: Corey on February 12, 2018, 11:21:53 AM
Space-only GCs would essentially mean we require two full sets of planets, and two full sets of GCs.
Title: Re: Suggestion: Conquest Feature (space only)
Post by: Slornie on February 12, 2018, 01:29:54 PM
Space-only GCs would essentially mean we require two full sets of planets, and two full sets of GCs.
And a whole lot more unit-locking to prevent the AI free-spawning ground units it can't use.
Title: Re: Suggestion: Conquest Feature (space only)
Post by: fireball900 on February 12, 2018, 09:36:28 PM
It was also require an income rebalance. Transfering income from mining/taxes to space stations/ trade platforms (similar to AOR I suppose).
Title: Re: Suggestion: Conquest Feature (space only)
Post by: Schräge Musik on February 13, 2018, 12:14:43 AM
Probably better to just tweak ground combat to make it as enjoyable as possible.