Thrawn's Revenge

Imperial Civil War [Empire at War] => Discussion, Suggestions & Feedback => Topic started by: t78 on December 31, 2017, 07:10:17 AM

Title: Fighter lasers.
Post by: t78 on December 31, 2017, 07:10:17 AM
In 2.1, I have been playing with the EotH, and have noticed that clawcraft/other EotH fighter lasers are more visible than the craft of other factions. Either the bolts of other fighters are very small/fast/dull, or ties and other fighters show only a muzzle flash. It is a bit hard to track fights in this case.

By contrast, the EotH lasers are easy to see and I can track how many kills they make very easily, without having to zoom in. Are there any plans to make fighter/bomber lasers a bit more visible?
Title: Re: Fighter lasers.
Post by: Corey on January 06, 2018, 09:14:48 AM
All projectile art was pretty much redone for 2.2, you can see what it looks like in most of the screenshots or videos.
Title: Re: Fighter lasers.
Post by: t78 on January 06, 2018, 12:16:05 PM
I've been watching your videos near obsessively, and yet somehow I managed to miss the fighter laser changes. I don't know how. Sigh. Apologies for wasting your time with this.
Title: Re: Fighter lasers.
Post by: Taessi on January 19, 2018, 03:23:19 AM
 I've been watching as his videos too.  I  the pentastar play you can see the little fighters fighting some times when he zooms in,  you can see them firing. Just small.
Title: Re: Fighter lasers.
Post by: Skyline5gtr on January 31, 2018, 01:47:58 PM
I'm really excited for the new projectile system. 2.1 became a giant mess