Thrawn's Revenge

Imperial Civil War [Empire at War] => Discussion, Suggestions & Feedback => Topic started by: Director Krennic on April 16, 2017, 01:36:46 PM

Title: Discussion: Too many Imperial factions?
Post by: Director Krennic on April 16, 2017, 01:36:46 PM
From watching Corey's Eriadu Authority Campaign the NR was completely wiped out in a few in game weeks. Is there too many imperial faction s that focus on the NR destroying them? I noticed the NR is most powerful in the south but with the Eriadu it is hard there too. As well as at mon cal there is Zinji and GM to be a issue. What you guys think?
Title: Re: Discussion: Too many Imperial factions?
Post by: RyCo on April 16, 2017, 04:01:55 PM
From a lore standpoint I think it makes sense. Whether it was the Rebellion or the New Republic they were always the underdogs, being targeted by a much larger faction(s). Not only this, in general they had weaker technology as well. In terms of gameplay, however, I definitely agree. Until later eras, surviving as the NR versus an onslaught of ISDs and such can be very difficult.
Title: Re: Discussion: Too many Imperial factions?
Post by: Director Krennic on April 16, 2017, 06:12:12 PM
As well as being flanked at all turns now by overwhelming power.
Title: Re: Discussion: Too many Imperial factions?
Post by: Corey on April 16, 2017, 06:59:31 PM
There are 19+ GCs in the game, all starting at different times, focusing on different conflicts and emphasizing different things and with different relative power for each GC. So yes, Endor Aftermath is pretty heavy on Warlords, considering it's "the Warlord GC." The NR's major territory is also closest to Eriadu, so since I'm playing as Eriadu, they got killed off a lot quicker than if I were playing as someone else.

Here's a clip from the spreadsheet showing faction presence in just the GCs we've announced in the era breakdowns so far:
(http://i.imgur.com/CPOCkHc.png)
Title: Re: Discussion: Too many Imperial factions?
Post by: Avarice1987 on April 16, 2017, 07:23:01 PM
I Like the Factions in the Endor Scenario. The New Republic was very good because the Empire is splitt to many Warlord Factions. Without this Events and his Follows i Think the Rebellion defeated 5 or 6 After Endor.
Title: Re: Discussion: Too many Imperial factions?
Post by: Bucman55 on April 16, 2017, 07:45:37 PM
There are 19+ GCs in the game, all starting at different times, focusing on different conflicts and emphasizing different things and with different relative power for each GC. So yes, Endor Aftermath is pretty heavy on Warlords, considering it's "the Warlord GC." The NR's major territory is also closest to Eriadu, so since I'm playing as Eriadu, they got killed off a lot quicker than if I were playing as someone else.

Here's a clip from the spreadsheet showing faction presence in just the GCs we've announced in the era breakdowns so far:
(http://i.imgur.com/CPOCkHc.png)
I take it HC is Hutt Cartel. I don't know what Doole is though.
Title: Re: Discussion: Too many Imperial factions?
Post by: Corey on April 16, 2017, 08:45:51 PM
HC is Hapes Consortium.
Title: Re: Discussion: Too many Imperial factions?
Post by: Bucman55 on April 16, 2017, 10:24:21 PM
 :HA:
HC is Hapes Consortium.
Right, I forgot about those guys. That makes much more sense.
Title: Re: Discussion: Too many Imperial factions?
Post by: taupin121 on May 18, 2017, 07:35:26 AM

I am curious which are the factions I have not been able to identify with certainty, we have : New Republic, Pentastar Alignment, Empire of the Hand, Warlord Zsinj, Eriadu Authority, Greater Maldrood, Duskhan League, Hapes Consortium, Antemeridian Sector ?, Corporate Sector Authority, Zero Command, Prentioch's Dominion ?, Moruth Doole ? & Prentioch's Dominion ?

And also in the "Isard's Revenge" GC, the Ciutric Hegemony will be impersonated by the Empire like Zsinj in 2.1 ?
Title: Re: Discussion: Too many Imperial factions?
Post by: Lord Xizer on May 18, 2017, 11:13:37 AM
Well it makes sense Lore AND gameplay wise. The other Imp factions are not united and are killing each other same as trying to kill NR, plus as eras progress the NR becomes significantly easier to play as.
Title: Re: Discussion: Too many Imperial factions?
Post by: Corey on May 18, 2017, 03:02:00 PM
I am curious which are the factions I have not been able to identify with certainty, we have : New Republic, Pentastar Alignment, Empire of the Hand, Warlord Zsinj, Eriadu Authority, Greater Maldrood, Duskhan League, Hapes Consortium, Antemeridian Sector ?, Corporate Sector Authority, Zero Command, Prentioch's Dominion ?, Moruth Doole ? & Prentioch's Dominion ?

And also in the "Isard's Revenge" GC, the Ciutric Hegemony will be impersonated by the Empire like Zsinj in 2.1 ?

Correct. It's less of a stand-in than the Zsinj situation, though. After Thrawn's death there was a bit of muddiness in who was in and who was out of the "Empire."
Title: Re: Discussion: Too many Imperial factions?
Post by: Lord Xizer on May 18, 2017, 05:33:02 PM
I don't know what Doole is though.

Doole was a frog alien that ran Kessel, a Ribbet I think(in reference to his froglike appearance) He was a glitterstim addict and was eventually killed by an energy spider.
Title: Re: Discussion: Too many Imperial factions?
Post by: Corey on May 18, 2017, 05:38:34 PM
I don't think that's gonna be used for anything anymore anyways, anytime (I just wanted more any words), since we took Reunification in a slightly different direction.