Thrawn's Revenge

Imperial Civil War [Empire at War] => Discussion, Suggestions & Feedback => Topic started by: DarthRevansRevenge on January 14, 2017, 09:48:52 AM

Title: openings for Greater Maldrood, EA, Duskhan league, and Zsinj for 2.2
Post by: DarthRevansRevenge on January 14, 2017, 09:48:52 AM
so, I didn't know what you had planed, but I think I have some ideas. I love the music for the faction intros you have already, but we need/would like some for the other four.

for Zsinj, EA, and Maldrood, just change the imperial symbol to the color of the faction represented. that means changing IR to a green symbol to keep the similarities. also, we would need more empire music for those factions. also, they really should have their own shipyard corporations. Zsinj already has a potential one with Rancor Base, which is in Balance&Flavor submod with a cool symbol. I don't remember entirely how it works, but it is there. for the others, I'm stumped

I have no ideas for the Duskhan League, just that they should have something.

again, if you guys think differently, keep in mind, these are just suggestions. I would love to hear your thoughts on this though.
Title: Re: openings for Greater Maldrood, EA, Duskhan league, and Zsinj for 2.2
Post by: Lord Xizer on January 14, 2017, 02:36:23 PM
so, I didn't know what you had planed, but I think I have some ideas. I love the music for the faction intros you have already, but we need/would like some for the other four.

for Zsinj, EA, and Maldrood, just change the imperial symbol to the color of the faction represented. that means changing IR to a green symbol to keep the similarities. also, we would need more empire music for those factions. also, they really should have their own shipyard corporations. Zsinj already has a potential one with Rancor Base, which is in Balance&Flavor submod with a cool symbol. I don't remember entirely how it works, but it is there. for the others, I'm stumped

I have no ideas for the Duskhan League, just that they should have something.

again, if you guys think differently, keep in mind, these are just suggestions. I would love to hear your thoughts on this though.

Dushkan League had the Black Nine Shipyards. Three fully mobile Orbital Yards, and they were known for their ability to manufacture ships VERY fast, in eight years with only a dozen worlds they increased the size of the Black fleet to ten times what it was and later during the time between their defeat by the NR and the YVW they created 10,000 Thrustships and multiple Imperial designed ships. They also did have a corporation called the Nazfar Metalworks Guild that minted out Aramadia Thrustships like candy. So that could be a bonus for N'zoth would be the ability to build more ships at an accelerated rate with Thrustships and Trifoil fighters having a reduced cost.
Title: Re: openings for Greater Maldrood, EA, Duskhan league, and Zsinj for 2.2
Post by: DarthRevansRevenge on January 14, 2017, 07:33:35 PM
ah ha, that is nice
Title: Re: openings for Greater Maldrood, EA, Duskhan league, and Zsinj for 2.2
Post by: Lord Xizer on January 15, 2017, 01:30:18 AM
ah ha, that is nice

I have my moments
Title: Re: openings for Greater Maldrood, EA, Duskhan league, and Zsinj for 2.2
Post by: DarthRevansRevenge on January 15, 2017, 03:37:33 PM
definitely