Thrawn's Revenge

Imperial Civil War [Empire at War] => Discussion, Suggestions & Feedback => Topic started by: GreyStar on January 12, 2017, 11:26:57 AM

Title: Marauder Cruiser?
Post by: GreyStar on January 12, 2017, 11:26:57 AM
What's the point of it in the mod?
Title: Re: Marauder Cruiser?
Post by: Revanchist on January 12, 2017, 11:53:31 AM
They are pretty useless, though they do carry a squadron of X-wings so I suppose there's that. I'll use the ones I start with once in a blue moon to chase antifighter corvettes around asteroid fields, but even then there are better ways to get the job done.
Title: Re: Marauder Cruiser?
Post by: DarthRevansRevenge on January 12, 2017, 02:02:58 PM
they really need something to make them worthwhile. the AI loves them, humans... not so much
Title: Re: Marauder Cruiser?
Post by: Helix345 on January 12, 2017, 03:35:09 PM
they actually do pretty well against fighters.
Title: Re: Marauder Cruiser?
Post by: DarthRevansRevenge on January 12, 2017, 04:45:56 PM
really? then why have it? there are enough NR anti-fighter ships already
Title: Re: Marauder Cruiser?
Post by: Helix345 on January 12, 2017, 05:12:10 PM
Because they double as an early game carrier and antifighter, as well as potentially (and I use the word potentially very loosely) able to damage larger ships while having a population cost as 1.
Despite what I'm saying, I hate the marauder, and the only reason I know it's strengths is because I thought they were completely useless and sought to figure out what they could do through a series of tests.
Title: Re: Marauder Cruiser?
Post by: Slornie on January 12, 2017, 05:44:34 PM
Another potential use: cannon fodder for the SSD while your better ships sneak up behind!  :angel:
Title: Re: Marauder Cruiser?
Post by: DarthRevansRevenge on January 13, 2017, 10:49:48 AM
but why build more if their only cannon fodder? SSDs will chew through them in seconds
Title: Re: Marauder Cruiser?
Post by: SentrY on January 13, 2017, 12:39:23 PM
I think that the marauder is next to useless. The only way I use them is to assassinate the occasional lancer. But the ship is on the same level as the gunship in usefulness
Title: Re: Marauder Cruiser?
Post by: GreyStar on January 13, 2017, 12:43:49 PM
At the very least it's the Era 1-3 Sacheen.
Title: Re: Marauder Cruiser?
Post by: Revanchist on January 13, 2017, 01:11:46 PM
At the very least it's the Era 1-3 Sacheen.

Which is equally useless.
Title: Re: Marauder Cruiser?
Post by: GreyStar on January 13, 2017, 02:03:37 PM
That's the point of the comparison.
Title: Re: Marauder Cruiser?
Post by: Revanchist on January 13, 2017, 04:04:38 PM
That's the point of the comparison.

Gotcha
Title: Re: Marauder Cruiser?
Post by: Helix345 on January 13, 2017, 07:17:11 PM
the sacheen is a good pathfinder at least, and is much more efficient when going after antifighter craft.
Title: Re: Marauder Cruiser?
Post by: Revanchist on January 13, 2017, 09:35:51 PM
the sacheen is a good pathfinder at least, and is much more efficient when going after antifighter craft.

That is true. However, I still prefer CR-90s as pathfinders because generally the first units you encounter are fighters.
Title: Re: Marauder Cruiser?
Post by: Spares on January 18, 2017, 09:29:44 PM
Seriously? I was thinking about asking for them to be toned down a bit. 35 of these plus 5 Corellian Cruisers wreck everything. You wreck monster stacks late game with a stack of 80 Marauders. Fast, one fighter, great amounts of fire in groups of 15+, cheapest carrier there is, easy as heck to control.

Give it a try on FTU. I spam these right from the start.
Title: Re: Marauder Cruiser?
Post by: GreyStar on January 18, 2017, 10:38:37 PM
Sounds like you're using them as more manuverable Assault Frigates.