Thrawn's Revenge
Imperial Civil War [Empire at War] => Discussion, Suggestions & Feedback => Topic started by: Thrax on November 16, 2016, 07:32:52 AM
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In Star Wars: Battlefront: Elite Squadron, a Force-sensitive clone named X1 becomes a Force adept under Emperor Palpatine, and some years after the battle of Endor, commanded a small Imperial faction that spanned from Vjun to Mustafar. He even had a Super Star Destroyer to help enforce his rule. I was wondering if it was possible that in the future he could be included as a minor faction like Zero Command or the Eriadu Authority. His faction had an army comprised of, quoting Wookieepedia, "various military units such as dark troopers, stormtroopers, scout troopers, Wookiee clones, Emperor's Royal Guards, shock troopers, Star Destroyers, TIE/D Defenders, TIE/LN starfighters, TIE/sa bombers, and an Executor-class Star Dreadnought. Along with those, the faction also used units that belonged to the Separatist Droid Army such as B2 super battle droids, droidekas, IG-100 MagnaGuards, engineer battle droids, and battle droid assassins in order to have more firepower. The faction also did cloning experiments on Dathomir and had cloning facilities on Mustafar in order to create X1's clone army." I know you guys work so very hard in diversifying the Imperial splinter groups, but I think it would be very interesting to see this faction in play.
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To answer your question for you their is a lot of bullshit in Elite squadron. Like every planet X1 controlled was under someone else's control.
Also He faction held so little and some units do make sense that it is pretty much just a cool but not possible to make. Though If we had the resources I liked to be able to recruit them to fight for us. IT would be awesome but it wont happen.
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This has come up a few times actually. Basically, the plot of that game was one of the worst thought-out, least consistent pieces of the Expanded Universe ever, and that's saying something. The faction itself is also pretty irrelevant and tiny. There's no way it actually spanned Vjun to Mustafar, considering those planets were on opposite sides of the galaxy, and known to not only be well within the borders of other known factions, but also had those groups known to be operating out of those planets right before and right after the events of the game (so, presumably unless they temporarily vacated or just didn't realise there were more people there, it was controlled by them concurrently as well) meaning both of their capitals were apparently, at best, secret bases within other peoples' territory, and they didn't control anything else.
http://cdn.collider.com/wp-content/uploads/star-wars-galaxy-map.jpg
^Look at that map and look at the positions of Mustafar (bottom middle) and Vjun (top right).
Not to mention they threw together the most random assortment of unit types they could think of, including dark troopers which hadn't existed for some time at this point. There's a lot we can try to retcon within the mod, and there's a lot of wonky stuff within the EU we have to work around, but it's like they went out of their way to make the least feasible faction they could out of stuff that was on opposite sides of the galaxy, didn't exist anymore and was controlled by someone else.
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Thanks all for you answers. :)
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Ya know. X1 could be a Dark Jedi and X2 could be a NR Jedi.
Cause they're all clones anyway.
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https://www.youtube.com/watch?v=H07zYvkNYL8
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HAHAHAHHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHHAAHHAHAHAHAHAHAHHAHAHAHYAHAHAHAHAHAHAHAHAHAHAH
*cough* *cough* ughhhhh
Dave you the man.
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This has come up a few times actually. Basically, the plot of that game was one of the worst thought-out, least consistent pieces of the Expanded Universe ever, and that's saying something. The faction itself is also pretty irrelevant and tiny. There's no way it actually spanned Vjun to Mustafar, considering those planets were on opposite sides of the galaxy, and known to not only be well within the borders of other known factions, but also had those groups known to be operating out of those planets right before and right after the events of the game (so, presumably unless they temporarily vacated or just didn't realise there were more people there, it was controlled by them concurrently as well) meaning both of their capitals were apparently, at best, secret bases within other peoples' territory, and they didn't control anything else.
Gonna stop you right there god emperor . Dark troopers did still exist the ones already made but we're either most likely very very few or destroyed later . Also the data had to still exist because during the vong war there were troopers dressed in gear similar to dark troopers or based on the design . As for the game I will agree that it's a huge bummer drummer. Never liked it
http://cdn.collider.com/wp-content/uploads/star-wars-galaxy-map.jpg
^Look at that map and look at the positions of Mustafar (bottom middle) and Vjun (top right).
Not to mention they threw together the most random assortment of unit types they could think of, including dark troopers which hadn't existed for some time at this point. There's a lot we can try to retcon within the mod, and there's a lot of wonky stuff within the EU we have to work around, but it's like they went out of their way to make the least feasible faction they could out of stuff that was on opposite sides of the galaxy, didn't exist anymore and was controlled by someone else.