Thrawn's Revenge
Imperial Civil War [Empire at War] => Discussion, Suggestions & Feedback => Topic started by: lord_X on December 14, 2007, 07:57:09 PM
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ok as the topic said.
heres my idea,
you could add the Executor class SSD Terror, it the one that has a cloak on it and is where the TIE Phantom are made (i have a model rig all ready with a stealth mesh)
Corey you know where to contact me if you like my idea :P
lord_X
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Whether or not we include the Terror in R2 will probably be a public decision. Also, we don't use other people's stuff, so if we did it we'd be using our own model. Thanks anyways, though.
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that'd be cool,
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the cloak would not be able to be active for very long because of power requirements for a ship that big. it would have to balance out.
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Well, how about you disable shields and weapons for a determined amount of time.
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Well, how about you disable shields and weapons for a determined amount of time.
When you're cloaked, those don't really matter....
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Not unless you barrage that area with a Broadside/Marauder.
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it would probably make sense to take away weapons, sheilds, maybe even limit the speed of the ssd while it is cloaked to account for power requirements.
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Or maybe, since the whole purpose was to be a cloaked uber weapon, it could have additional generators?
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it would be cloaked to move it behind enemy lines. then as soon as you are ready uncloak and everything comes back online and you unleash!!!
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What I meant was, after you cloaked it.
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so it would attack while cloaked?
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it can't....
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Well, it can - It just cant see what its trying to shoot at, and would negate the benefits of being cloaked, as the enemy could just target the "empty" space that the attack was coming from.
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sorry i got confused for a minute there
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Well, it can - It just cant see what its trying to shoot at, and would negate the benefits of being cloaked, as the enemy could just target the "empty" space that the attack was coming from.
thats what i meant
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I have to question how valuable a cloaked SSD would be in the game to begin with. It is a weapon of terror, meant to inspire fear, for the most part you want to have that weapon visible for all to see. The only reason that the Terror had the cloak was so that it could be used as protection for Imdaar Alpha and as a construction site/testbed for the TIE Phantom Project.
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imagine what you could accomplish by moving a several kilometer long near super weapon around unnoticed until striking. imagine how much fear that would cause my friend
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If you dont know its there, you cant be afraid of it.
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Ok Isamu how important would that be to your game? How critical would it be? I'm sure I could mod my game real quick to include a SSD to cloak (actually with all that I would need to do it would take a little longer than 'real quick') and run a battle with a cloaked SSD coming in and then later with just a plain old SSD coming in. I just really don't think that I am going to have more wins with the cloaked SSD. It just seems like a lot of work for something that isn't going to make a difference in game.
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If you dont know its there, you cant be afraid of it.
But you would know it was there, just not exactly where, to me that would be quite dreadful
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Ok Isamu how important would that be to your game? How critical would it be? I'm sure I could mod my game real quick to include a SSD to cloak (actually with all that I would need to do it would take a little longer than 'real quick') and run a battle with a cloaked SSD coming in and then later with just a plain old SSD coming in. I just really don't think that I am going to have more wins with the cloaked SSD. It just seems like a lot of work for something that isn't going to make a difference in game.
you obviously don't play online. when someone online in a mod has an SSD. all of your forces are attacking it and killing it. you need it behind lines to make a real bad ass effect that you are looking for. unless you are sacrificing it to destract or something
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I play online, a little too much at one point. I'm not going to sit and debate something that is so pointless. If you need an SSD that can cloak so bad, mod it out yourself. Make it a learning experience. On a second note if you're having such a hard time defending your SSD to begin with why would you want to waste resources on something that will end up costing more then a regular one?
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A cloaked SSD is better than a non-cloaked one. It is a regular with a cloak added on, therefore it must be better because it has a beneficial factor added onto it. That is like saying 1+0 could be more than 1+1.
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i have seen the line of scripting for a cloaked SSD. its no more than 5-10 minutes of work
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The actual work for this is minimal, I think Dr. Nick even included a cloaking mesh on the Executor's model. However, the only Executor class that will cloak is the Terror, assuming we even put it in.
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but when you drag the Terror in, it can't automatically be stealhed can it, so the opposing player would see it on the map for a few seconds before you could get it cloaked. that kinda defeats the purpose.
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That is assuming you jump it in in their line of sight.
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A cloaked SSD is better than a non-cloaked one. It is a regular with a cloak added on, therefore it must be better because it has a beneficial factor added onto it. That is like saying 1+0 could be more than 1+1.
When did I say anything to that matter? All I said was that it would end up costing more. Hell if I could have all my ships cloak I would. I prefer stealth and superior tactics, superior ships make that a little easier.
As far as the work; I tend to do rather extensive work when it comes to things. I would end up writing up a description, figuring an appropriate cost, deciding on a singular construction area, playing through several skirmishes with both SSDs and then through a number of GCs with it as well, all the while keeping track of time, damage, and minor fluctuations in the little experiment. Then I would come back with my little set of statistics. In the end it would take a little more time than a few minutes.
As a bonus to the game, sure slap it in. Do I see it as game breaking or pivotal...no. I just wouldn't waste what appears to be limited time, with concern to the team of course.
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That is assuming you jump it in in their line of sight.
As a Super Capital, doesnt it show up on the minimap irrespective of whether it is within the enemy's line of sight?
As for its inclusion, i would have thought that it would only be useable in GC, since Skirmish maps dont tend to be suitable for ships of that size.
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As far as the work; I tend to do rather extensive work when it comes to things. I would end up writing up a description, figuring an appropriate cost, deciding on a singular construction area, playing through several skirmishes with both SSDs and then through a number of GCs with it as well, all the while keeping track of time, damage, and minor fluctuations in the little experiment. Then I would come back with my little set of statistics. In the end it would take a little more time than a few minutes.
As a bonus to the game, sure slap it in. Do I see it as game breaking or pivotal...no. I just wouldn't waste what appears to be limited time, with concern to the team of course.
Have fun taking 3 months to (over)do the testing of a single ship. Between the three factions we have 120ish units to do, and we DO plan on finishing before 2038. In any case, it's fairly obvious what need to be done with any particular unit after a single battle, cause what you say you'd do is completely unrealistic and most certainly overkill, especially for something as simple as an ability.
Also everybody, regardless of how many of you support the idea, I already said we're not doing cloaking SSDs with the possible exception of Sarn and the Terror in TR:ICW. And that has nothing to do with the amount of work involved, which is minimal. Why the hell would we put something that is already described as an expensive and very complicated thing to do by the Thrawn Triology on a ship that is already about 15 kilometers longer than even the second longest ship in TR:EOTH, especially when it would be uncanon? If you want to use a faction with a large number of cloaking ships, use the Empire of the Hand.
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well if they see it for a moment, when it disappears, they know they are screwed and they will panic
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I doubt they panic more than it staying in view. It cant shoot at them while its cloaked (or at least, not with any accuracy).
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that is what i meant slornie, thank you. yeah, ssd's always show up on mini-map.
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they dont show up if they're cloaked....
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No, but they do when they jump in before you can cloak them.
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but then they get a glimpse of the incoming damage. once cloaked, it could appear anywhere. it would really scare the shit out of me knowing an invisible SSD could appear anywhere behind my defensive line at any time
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it wouldnt scare me because i would know, okay this thing could attack at any minute, concentrate all defense on the base and get missle turrets to get rid of hardpoints while my capitals can get the shields down. boom. stealth wasted. it wouldnt do anymore damage than a regular ssd
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Have fun taking 3 months to (over)do the testing of a single ship. Between the three factions we have 120ish units to do, and we DO plan on finishing before 2038. In any case, it's fairly obvious what need to be done with any particular unit after a single battle, cause what you say you'd do is completely unrealistic and most certainly overkill, especially for something as simple as an ability.
I did say that I tend to do rather extensive work. Old force of habit. Granted it wouldn't take me three months, but still, longer than need be. If I am going to make a point I generally make sure I can back it up with solid fact(s). Sure it's unrealistic and overkill would be an understatement. I merely said my piece for arguments sake; I barely have the free time to check this forum from time to time and even then I am usually doing other things.
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Thats....nice. Locked