Thrawn's Revenge

Imperial Civil War [Empire at War] => Discussion, Suggestions & Feedback => Imperial Civil War Community Mods => Topic started by: Jorritkarwehr on October 16, 2016, 07:04:52 PM

Title: Expanded Ship Names
Post by: Jorritkarwehr on October 16, 2016, 07:04:52 PM
A set of improvements and additions to the individual ship names.


Lists were created for almost every ship in the mod, drawing from legendary sources when possible. (E.g: Flurry, Thurse, and Battle Dog for Quasar Fires)


Petroglyph's name lists are revisited to fit the new setting, with defectors, destroyed vessels, and ships of ICW heroes removed as well as appropriate additions.


Download here:
https://www.dropbox.com/sh/ydou9uajei04b93/AAAN9O7fv7KjadBfq7VUvlLfa?dl=0

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This mod is a custom modification and was neither created nor is it supported by the Thrawn's Revenge team. The Thrawn's Revenge team is not responsible for any negative effects from installing these files nor can they be held responsible for fixing any issues which arise from them.
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Title: Re: Expanded Ship Names
Post by: StarBornMichaelh165 on October 16, 2016, 08:46:52 PM
I would like for all Ships to have Customers names in the mod too man. Like a Super Star Destroyer name the Last hope of the Empire.
Title: Re: Expanded Ship Names
Post by: Mith on October 17, 2016, 09:58:42 PM
Does this work for Vanilla 2.15 ICW, or is it for Balance and Flavor?
Title: Re: Expanded Ship Names
Post by: Jorritkarwehr on October 17, 2016, 11:46:16 PM
It's for 2.15, though compatibility with Balance and Flavor (or any other submod) can be accomplished by copying the two <ShipNameTextFiles> sections in this GameConstants over the default section in the other mod.
Title: Re: Expanded Ship Names
Post by: DarthRevansRevenge on December 09, 2016, 10:34:14 AM
great! just hope this mod will work when 2.2 comes around.
Title: Re: Expanded Ship Names
Post by: Jorritkarwehr on December 11, 2016, 08:19:58 PM
Not immediately, but I intend to update it rather quickly.
Title: Re: Expanded Ship Names
Post by: DarthRevansRevenge on January 17, 2017, 02:12:08 PM
good
Title: Re: Expanded Ship Names
Post by: Jorritkarwehr on March 04, 2017, 03:13:06 PM
I've just updated the mod files to allow compatibility with the 2.2 Demo, as well as revisited, larger lists for many ships.
Title: Re: Expanded Ship Names
Post by: Director Krennic on March 27, 2017, 08:12:44 PM
Custom names would be awesome.
Title: Re: Expanded Ship Names
Post by: Admiral Stephen on March 27, 2017, 08:17:38 PM
I think this is a great idea! I don't know why, but I always liked seeing the names on the different ships when you scroll over them. Thanks!
Title: Re: Expanded Ship Names
Post by: Director Krennic on March 28, 2017, 07:42:07 PM
No Problem
Title: Re: Expanded Ship Names
Post by: Jorritkarwehr on March 28, 2017, 09:50:22 PM
It's a small detail, but I've always liked seeing the individual names. It feels just a bit empty for ships not to have them.


As far as custom names go, all you have to do is add them to the appropriate text file. Names near the top of the file tend to show up more.
Title: Re: Expanded Ship Names
Post by: the_trots on April 02, 2017, 12:32:30 PM
This is very nice thank you.
Title: Re: Expanded Ship Names
Post by: Director Krennic on April 11, 2017, 08:15:45 PM
Jorrity I meant in game where if its a new ship I made I could name it.
Title: Re: Expanded Ship Names
Post by: Bucman55 on April 11, 2017, 08:23:31 PM
Jorrity I meant in game where if its a new ship I made I could name it.
If you go to Gameconstants.xml and find the list of ships with names (you'll have to search as I don't remember where that is off the top of my head) you can add in the ship and what text file it needs to get its name from.
Title: Re: Expanded Ship Names
Post by: Director Krennic on April 12, 2017, 09:14:09 PM
In game wise...
Title: Re: Expanded Ship Names
Post by: Corey on April 12, 2017, 11:08:59 PM
You can't make it so you can give ships custom names while ingame.