Thrawn's Revenge

Imperial Civil War [Empire at War] => Imperial Civil War Tech Support => Topic started by: DarthRyan on September 02, 2016, 07:37:27 AM

Title: Need help editing XML Files
Post by: DarthRyan on September 02, 2016, 07:37:27 AM
Hi all, I recently installed this mod (which is frickin awesome) and I wanted to edit some of the XML Files to see if i can make the game more challenging and then perhaps make it a little easier. So anyway I type in the values for one of the files and when I started up the game, It crashes before I even get too the opening sequence. I'm at a bit of a loss because I'm not sure what I did wrong exactly.

Hope you can help  :) :)
Title: Re: Need help editing XML Files
Post by: Corey on September 03, 2016, 05:07:03 PM
What did you change?
Title: Re: Need help editing XML Files
Post by: Brutus on September 11, 2016, 09:00:11 PM
I tried editing the xml on the venator to up the defense a bit, but the game wont run with the edits. All i did was up the health and shields some
Title: Re: Need help editing XML Files
Post by: Corey on September 12, 2016, 12:33:03 PM
You may have messed up the tags, or you've made other changes elsewhere which broke something.
Title: Re: Need help editing XML Files
Post by: Brutus on September 13, 2016, 04:47:42 AM
        <Armor_Type> Armor_Frigate </Armor_Type>
        <Shield_Armor_Type>Shield_Capital</Shield_Armor_Type>
        <Damage>30</Damage>
        <Autoresolve_Health>4200</Autoresolve_Health>
        <Shield_Points>5000</Shield_Points>
        <Tactical_Health>3500</Tactical_Health>  <!-- was 2600 -->
        <Shield_Refresh_Rate>35</Shield_Refresh_Rate>
        <Energy_Capacity>3000</Energy_Capacity>
        <Energy_Refresh_Rate>800</Energy_Refresh_Rate>
modded code


        <Armor_Type> Armor_Frigate </Armor_Type>
        <Shield_Armor_Type>Shield_Frigate</Shield_Armor_Type>
        <Damage>30</Damage>
        <Autoresolve_Health>4200</Autoresolve_Health>
        <Shield_Points>2100</Shield_Points>
        <Tactical_Health>2100</Tactical_Health>  <!-- was 2600 -->
        <Shield_Refresh_Rate>35</Shield_Refresh_Rate>
        <Energy_Capacity>3000</Energy_Capacity>
        <Energy_Refresh_Rate>500</Energy_Refresh_Rate>

original code

Is there something wrong there?