Thrawn's Revenge

Ascendancy [SoaSE] => Ascendancy Discussion => Topic started by: TheHubby on March 26, 2015, 02:05:03 AM

Title: Imperial Expanded Hangar tech problem
Post by: TheHubby on March 26, 2015, 02:05:03 AM
Messing around with the Imps, noticed that the ISD 1 starts with 2 squadrons, VSD 1 with 1 and ISD 2 with 2. Then researched Expanded Hangars to 2/2 and no change in number of squadrons. Not sure if it's just not adding them or if the ships are coming up with their max expanded hangars even without the tech.
Title: Re: Imperial Expanded Hangar tech problem
Post by: Pali on March 26, 2015, 04:40:45 AM
Pretty sure expanded hangars increases the max supply, not max squadrons - so your ship can launch more fighters over the course of a battle as you lose them.
Title: Re: Imperial Expanded Hangar tech problem
Post by: tlmiller on March 26, 2015, 08:26:36 AM
Pretty sure expanded hangars increases the max supply, not max squadrons - so your ship can launch more fighters over the course of a battle as you lose them.

Correct.
Title: Re: Imperial Expanded Hangar tech problem
Post by: kucsidave on March 26, 2015, 12:22:49 PM
Correct.
Perfectly correct
Title: Re: Imperial Expanded Hangar tech problem
Post by: TheHubby on March 26, 2015, 09:13:44 PM
Well, all my debugging skills are batting a zero, it seems. :) I'll still keep an eye out when playing, I may eventually run across something that's actually not working right ;)