Thrawn's Revenge

Imperial Civil War [Empire at War] => Discussion, Suggestions & Feedback => Topic started by: Big Bantha on July 11, 2014, 11:11:53 AM

Title: All-Planets GC
Post by: Big Bantha on July 11, 2014, 11:11:53 AM
Now, I understand this could be a large undertaking, but my love (obsession) of collections and lists requires me to ask: Could we have an all-planets GC? A major problem I can see is the era/setting, so why not have it be like the infinities GC? Maybe even call it Galactic Domination?
Title: Re: All-Planets GC
Post by: Xendrek on July 11, 2014, 12:02:37 PM
I would also like to see a Galatic map, just to enforce the will of the Empire to the Galaxy once more.
Title: Re: All-Planets GC
Post by: Lord Xizer on July 11, 2014, 12:33:22 PM
Well that was the old AoW GC. Had every major and minor faction all going at it with 110 planets or thereabout. Was scaled down for a few reasons, freezing bug, performance and a couple other things as i recall
Title: Re: All-Planets GC
Post by: Slornie on July 11, 2014, 12:46:08 PM
Actually, the old Art of War didn't have all of the planets either. It had more, but by no means all.  I think ICW currently has a total of about 150-160 planets coded in.
Title: Re: All-Planets GC
Post by: Vulcanus on July 11, 2014, 12:56:23 PM
This is something I'd like to see in theory, but planning hyperspace routes for such a campaign would be considerably difficult in addition to potentally major performance issues.
Title: Re: All-Planets GC
Post by: Corey on July 11, 2014, 01:07:58 PM
Yeah, there's a few considerations here, several of which have already been mentioned. These are my main ones:

1. Performance/freeze issue: Going up to ~150 planets can easily turn into a lag fest, and even if we have the de-freezer, it's best not to push our luck. In the past, the freeze issue has tended to only happen when you've got a few planets left. Here, even if it happened after you managed to grab all of the Art of War planets, you'd pretty much still have the entire Thrawn Campaign to capture.

2.  Planet positioning: Several planets would start getting really crowded, if not directly on top of each other. It would become really difficult to move or select anything.
Title: Re: All-Planets GC
Post by: Thuellai on July 11, 2014, 01:14:50 PM
Would be amazing, but yeah performance would implode and the map would be pretty crowded.

Hyperspace routes would be interesting, especially if it was the major hyperspace lanes making up the core of the campaign.
Title: Re: All-Planets GC
Post by: Vulcanus on July 11, 2014, 01:20:32 PM
A more viable option could be smaller campaigns that have every planet from a certain part of the galaxy, like an Outer Rim GC or a major hyperlane GC.
Title: Re: All-Planets GC
Post by: Lord Xizer on July 11, 2014, 02:56:02 PM
Well we kinda have that with the era gcs
Title: Re: All-Planets GC
Post by: tlmiller on July 11, 2014, 09:01:15 PM
Agreed with everyone esle.  Would be awesome to see it, but I don't know if most of my machines could handle it, even without the unit selection issues that Corey brings up.
Title: Re: All-Planets GC
Post by: Big Bantha on July 11, 2014, 11:36:49 PM
An alternate idea: divide the galaxy based on the rings. i.e.: have all planets beyond the outer ring. Also, something I would like to see in the manual is a top-down view of the complete galaxy, please.
Title: Re: All-Planets GC
Post by: Corey on July 11, 2014, 11:48:09 PM
There's already a full top-down map in the manual, it's on page 114. It also includes the shipyard level each planet can support.
Title: Re: All-Planets GC
Post by: Big Bantha on July 11, 2014, 11:53:47 PM
Ah, thanks.
Title: Re: All-Planets GC
Post by: Lord Xizer on July 12, 2014, 12:47:11 AM
Would love to see a TIE fighter like gc. Zaarin vs Thrawn
Title: Re: All-Planets GC
Post by: RogueSignaler on July 12, 2014, 02:42:08 PM
That would be interesting, make a GC with a bunch of planets for each faction, and only one point where you can reach the others, so to win, you have to invade another's branch, without loosing the center.
Title: Re: All-Planets GC
Post by: Lord Xizer on July 12, 2014, 06:06:48 PM
Interesting
Title: Re: All-Planets GC
Post by: RogueSignaler on July 12, 2014, 07:52:15 PM
And having mentioned that, I am now working on making a map like that for Sins via galaxy forge
Title: Re: All-Planets GC
Post by: Lord Xizer on July 13, 2014, 05:32:29 PM
How very industrious of you