Thrawn's Revenge

Imperial Civil War [Empire at War] => Discussion, Suggestions & Feedback => Topic started by: Prince Xizor on May 25, 2014, 03:50:15 AM

Title: The Katana Fleet
Post by: Prince Xizor on May 25, 2014, 03:50:15 AM
Could it maybe be that until you capture all the ships in the Katana fleet the mission can't end even if the rebels have been cleared from the sector?
Title: Re: The Katana Fleet
Post by: gerfand on July 02, 2014, 07:33:36 PM
the problem w/ this is that you would be able to capture all ships

this way having 200 new ships in your fleet...(I know that is not 200)

but the best strat to win this GC would be rush for the Katana and become unstoppable
Title: Re: The Katana Fleet
Post by: Lord Xizer on July 02, 2014, 10:40:15 PM
the problem w/ this is that you would be able to capture all ships

this way having 200 new ships in your fleet...(I know that is not 200)

but the best strat to win this GC would be rush for the Katana and become unstoppable

...kind of what they did in Dark Force Rising...if only there was a way to make it mission based, like go to mykyr, do mission get access to ysalimiri, go to wayland, do mission with ysalamiri, get C'baoth and Mount tantiss for clones, then hunt down katana fleet etc.
Title: Re: The Katana Fleet
Post by: Avarice1987 on July 06, 2014, 07:19:16 PM
Bekomme ich da eigentlich Dreadnoughts geschenkt, wenn ich die taktische katana Mission beende?

Mir ist da bisher nichts aufgefallen....
Title: Re: The Katana Fleet
Post by: Shadowed~ on July 31, 2014, 04:52:17 PM
I gotta agree with Xizor, that'd be pretty neat to add in with the exception that if your the Rebels you have to clear away the imps and even in that situation your capped to 15 Katanas seeing as Thrawn offered the one thing gamblers loves- money; to the guy who also knew the location.
Title: Re: The Katana Fleet
Post by: Lord Xizer on July 31, 2014, 05:17:00 PM
It would be neat...