Thrawn's Revenge
Mod & Network News => News & Updates => Topic started by: Corey on May 06, 2013, 05:10:02 PM
-
The second new Pentastar unit in 2.1, the Lucrehulk. We're still playing with the scale on it. I'm using an integrated chip right now, so the picture's a little lower res than I'd like
Model: Davis
Skin: Davis, Corey
(http://media.moddb.com/cache/images/mods/1/8/7376/thumb_620x2000/swfoc_2013-05-06_17-07-10-44.png)
(http://media.moddb.com/cache/images/mods/1/8/7376/thumb_620x2000/swfoc_2013-05-06_17-06-48-11.png)
-
This is just a giant carrier in the game, correct? Or is this the battlecruiser version of the Lucrehulk?
-
It's the Battleship variant, but basically every single Lucrehulk variant is effectively a carrier. It's a delivery system for the CSA fighters.
-
I can imagine the lag with a few Lucrehulks and Venators....
Good lag though, I like carriers. :D
-
yay this is so cool.
-
Amazing as always. Excellent work.
-
Nice
-
It's a carrier with a massive number of guns and moves at a snails pace.
It's perfect. Well Done.
-
The second new Pentastar unit in 2.1, the Lucrehulk. We're still playing with the scale on it.
I guess 3,170m is a little beyond the point where scaling gets tricky from a playability point of view. How've you got it at the moment, about 4/5ths of the Praetor?
-
So what would be about the largest ship this could take on in a 1v1 match (just trying to get a gauge of its strength)?
P.S.: also what will it cost (I'm assuming rather expensive to buy).
-
It would actually be 2/3 of a Praetor (since the Praetor ingame is the mk II) 3170/4800 ≈ 2/3
-
Awesome!
Edit- Are the blue markings on the ships just for skirmish or will they look like that in GC?
-
This shot is from GC.
-
It would actually be 2/3 of a Praetor (since the Praetor ingame is the mk II) 3170/4800 ≈ 2/3
True, but I was working under the assumption (possibly incorrectly, I can't actually remember) that the Praetor is slightly scaled down in the mod (in the same way the other SSDs are slightly under-scaled) - which means the Lucrehulk's size has to be adjusted so that it looks OK against both the Star Destroyer at 1600m and the undersized Praetor.
-
Everything over 2000 meters is scaled down a bit from what it should be, or else you get even worse pathfinding issues.
-
Beautiful, can't wait to get annoyed at 900 CSA fighters flying towards me, lagging the game!
Still it's a great addition to the PA, gives them even more of a fleet identity. Great job once again guys.
-
this looks wonderful :)
-
This shot is from GC.
''
I like the Blue markings on the hulls. I hope the SSD model gets touched up as well if possible.
-
cant wait for the new ships keep making tr better corey and all the other devs gg