Thrawn's Revenge
Off Topic => The Lounge => Topic started by: Scarecrow63 on August 09, 2007, 01:52:44 AM
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So i downloaded a 3D model program about 6 hours ago and this is what i got, just a random ship, its a wip
Front
(http://i211.photobucket.com/albums/bb200/Scarecrow63/FrontView.jpg)
Top
(http://i211.photobucket.com/albums/bb200/Scarecrow63/TopView.jpg)
Bottom
(http://i211.photobucket.com/albums/bb200/Scarecrow63/BottomView.jpg)
Right Side
(http://i211.photobucket.com/albums/bb200/Scarecrow63/RightSide.jpg)
Left Side
(http://i211.photobucket.com/albums/bb200/Scarecrow63/LeftSide.jpg)
Rear
(http://i211.photobucket.com/albums/bb200/Scarecrow63/RearView.jpg)
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Wings 3d? That is what I use. Tis a nice first model, especially the engines. Mine was the mod's corvette shipyard, though I've upgraded it a bit since...
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Yeah, the engines and guns are the most worked on but you cant really tell about the guns cause they're so small
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looks good.
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Heres the guns more close up, this is the small, anti-fighter gun, i haven't made the big ones yet
(http://i211.photobucket.com/albums/bb200/Scarecrow63/Gun.jpg)
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nice. and if this model would exist in SW galaxy which faction would get it?
From that round design I would it was built in Mon Calamari shipyards.
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You may want to watch your poly and vert counts. Those look very high vert.
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I know, im kinda curious to see what my computer can take though
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Ah. Well, in wings you could really just go on and on without your computer showing any problems. It's when you try to put it into a game that you'd have problems.
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Oh, well thanks, i just hope ill get good enough at it to put ti in a game
Do you know what program i should use to skin it?
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Well, you'll need to UV map it first which is usually harder than making the model, especially in wings, then you need to actually get the UV (I use screenshot and stretch the image in the program)... Photoshop is by far the best for texturing, though people have had success with GIMP and PaintShop Pro... GIMP is the only free one though. Wings doesn't have any texture applying or (good) rendering feature so you may wanna use Blender for that.
Also, if you want it put in a game yuou would first need to have it rigged.
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AHHHHH!
BRAIN OVERLOAD!
Okay, ill look at that post again in three weeks, then maybe i can handle it
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I suggest you just work on modelling things for a while, and getting into skinning later...
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Yeah, good idea
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I have one question, what would a good model program be?
I like the model too.
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i guess wings 3D is good, you can download it free, thats what im using
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wings 3d is very good. I use it as well. And I've seen people do amazingly awesome things with it...
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what is the best modeling program available?
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It depends on the person's preferance and skill... No program will make somebody automatically good. 3DS Max and Maya are the main professional ones... Both are very expensive, but theres a Maya version thats free with all the features except theres a large watermark over the screen.
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just how expensive>
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3ds Max is around 800 dollars I believe.
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when I have that kind of money I'm gonna move away from my house.
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800 dollars is enough to buy a house? There are other ways of getting it as well. Ways that are... completely legal of course, not that I'm suggestion anyone gets it these ways...
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800 dollars is enough to buy a house?
Not buy, I and few of my friends will rent a place to escape our parent's. And when you count all support we get, then it will be enought.
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Look at this.
http://www.studica.com/products/product_detail.cfm?productid=52167
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I'm pretty sure thats just a plugin...
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well its 850$