Thrawn's Revenge
Imperial Civil War [Empire at War] => Discussion, Suggestions & Feedback => Imperial Civil War Community Mods => Topic started by: Lord_jacob on May 29, 2012, 04:34:16 PM
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The XML's and Master_Text are done. just replace your current ones, and you will be ready to play :).This mod is no longer compatable due to some recent updates to the other mods that mess with this one. you still need to download the other mods and put in there unit XMLs, but nothing else from them is compatible.
V1.0: http://www.mediafire.com/?galm59amugyhnby
Adds:
Enforcer-Class Picket Cruiser
Pentastar Alignment
( may/ may not add Warlords and Hapans. if it does, do not play them until you download the hapes XML's and Warlord's XML's.)
Things you should be aware about: The Pentastar Alignment will only be a seperate faction while you are playing it. I suggjest you read all of the words above. you have been warned, but do post sugjestions and ideas.
Update V1.0.1: http://www.mediafire.com/?ivvnnjwbbc3g999
Adds:
Golan I
GolanII
Golan III
Interdictor ISD
Victory I
more ISD's in beginning
Land:
Removed pirate units
added turboblasters
**you still need V1.0! this is just an update!**
V2.0: http://www.mediafire.com/?8gds4vhocpvobt3
adds:
Scourge Squadron ISD(non-buildable. you start out with 24 of them. they are like a ISDII on steroids)(also, thanks Xizor for the idea :D)
Improved Enforcer-Class Picket Cruiser(thanks to Zsinj, and some editing by me)
Changed what you start off with
**this is a complete update!**
V3.0: http://www.mediafire.com/?f2fz5qrdabim675
Adds:
it will say everything on the ReadME in the download
** not compatable with any other mods!**
**this is most likely that last release!**
Special thanks to:
Zsinj: thanks for the help!
Lord_Xizer: for the Scourge squadron idea!
This mod is also mentioned on the wiki: http://thrawnsrevenge.wikia.com/wiki/Pentastar_Alignment
This mod is a custom modification and was neither created nor is it supported by the Thrawn's Revenge team. The Thrawn's Revenge team is not responsible for any negative effects from installing these files nor can they be held responsible for fixing any issues which arise from them.
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So does the Pentastar Alignment take the planets from the Warlords such as Bastion Yaga Minor Munnilist ect or did you give them a planet not controlled by a Faction?
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im giving them those planets.
they are only getting 5 planets to start off with though, but its because they are in a safe spot and can grow quite rapidly
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That actually is the best area of the Galaxy to start in. They are heavily fortified with turrets on land and bunkers. In space they have three planets with Golan IIIs. back this up with Scourge Squadrons 24 Star Destroyers, some Hypervelocity guns and Turbolasers then lord help the poor fool that attacks them.
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Indeed.
It is also the riches part of the Galaxy other than the Corporate Sector.
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i just posted the link to the downlaod. Enjoy =D
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Special thanks to:
Zsinj: without you, i probably wouldnt have made this, and there wouldnt have been any other mods for it to be compatable with it.
No problem but all i did was give you an edited XML.
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just re-posted the link, sorry to all of you for the XML problem
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Allright Here are my Suggestions.
Space Units:
More Star Destroyers they didnt only use ISDIIs
Imperial-I Star Destroyers
Dominator Star Destroyer
Golan I
Golan II
Golan III
Victory-I Star Destroyer
Acclamator
Land Units:
Remove some of them including the Hutt mercenaries.
Add Turbolaser Towers
hyper Velocity Guns
There are others that i will make when i Edit this but thats all i got for now.
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uploaded the Update V1.0.1
for anyone who might be confused, the links will ALWAYS be at the top of the post
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V2.0 is out! and its a full update!
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You didnt add the Hardpoints XML with the update.
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ill fix that right now
it is fixed, enjoy :D
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Removed.
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umm, shouldnt you have sent me this that way i could have put it in the next update? because now i wont be able to use that
also, isnt in kindve rude to put loading links on somone elses modding page without asking?
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I apologize but you were no where to be found\
I will remove it if you want
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remove it because it wont be compatable atm with the next update, and people will think it is
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Have a slight bug to report. The PA in AOW can't land troops(other than the first unit you start with in an invasion of a planet) the pop cap says (1/0) my infantry can't capture mining buildings, sensor arrays or abandoned factories. I can capture build pads though. Space units work great though.
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umm, shouldnt you have sent me this that way i could have put it in the next update? because now i wont be able to use that
also, isnt in kindve rude to put loading links on somone elses modding page without asking?
It's funny because this is our mod that you're modding.
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It's funny because this is our mod that you're modding.
well, the main mod is more like a official game, so its more like we are modding
and btw, any idea why the community mods moved to somewhere that it makes no sense for it being?
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Imperial Civil War discussion is for stuff made by us, FoC and FoC mods is for stuff from the original game and stuff made by other people, which the community mods would fall into.
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well, the main mod is more like a official game, so its more like we are modding
and btw, any idea why the community mods moved to somewhere that it makes no sense for it being?
I guarantee it's not.
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posted the new XMLs
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Jacob the Wiki is not for Community mods its just for Imperial Civil War itself.
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Jacob the Wiki is not for Community mods its just for Imperial Civil War itself.
Well. You could have a page dedicated to community mods (in the same way that some Wiki pages for EAW and FOC list major mods).
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Jacob the Wiki is not for Community mods its just for Imperial Civil War itself.
i know, but i have to wait for 2.0 to put more info. and couldnt you ahev just sent me a message?
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Yeah i guess your right
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and btw, you should check out the new XMLs, they are a lot better than the last ones
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Ill check em out as soon as i can.
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ok
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and btw, you should check out the new XMLs, they are a lot better than the last ones
Which new ones?
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there on the first page on the bottom of the first post 3.0
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there on the first page on the bottom of the first post 3.0
Ah, I see now