Thrawn's Revenge
Imperial Civil War [Empire at War] => Discussion, Suggestions & Feedback => Empire at War and Forces of Corruption => Topic started by: Kratas on May 25, 2007, 05:26:29 PM
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isnt it annoying how many units eaw created :-[
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I have no problem with new units, it's was just the unnecesary ones that made me mad. The tartan could just as easily been the Lancer/Carrack, and was even supposed to be. The TIE Interceptor should have been in instead of the TIE Scout, and the Assualt Frigate Mk. 2 should have been the Dreadnaught or Assault Frigate...
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I don't think that any of them were unnecasary, the units make it feel more like the faction in game.
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They made up units for roles that were already filled instead of putting the already established units in. I call that unecessary....
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I agree that it was unnesessary, but it rounded out some factions. They made the ISD's way underpowered and the MCC's way overpowered.
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I don't say MCCs were overpowered, but I do say ISDs were underpowered.
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well i never lost a isd against a mon cal
it just annoys me why they made the tie mauler instead of tie crawler and tartan pat cruiser was used instead of lancer and no dreadnaughts
-Zer Teron
Don't double post. There's an edit button, use it.
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Agreed!!
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i thought the mauler and crawler were the same thing?
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they were little different in terms of forms but essentially they were quite the same vehicle.
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the crawler was real, the mauler was not, the crawler was a heavy vehicle, while eaw made the mauler a gay, useless infantry suppresor. the ISD was way underpowered, and the moncal was i agree to overpowered, there was no way that a mc could ever even compare to an ISd that's why rebs always retreated when an ISd came
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umm mauler was not a heavy. it was designed as the mauler was only less cool.
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Why do you revive these topics!?
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Grandadmiralbeck is a new member, so we have to give him some leeway.
That said, there really isnt anything more to discuss in this thread. Locked.