Thrawn's Revenge

Imperial Civil War [Empire at War] => Discussion, Suggestions & Feedback => Topic started by: Kratas on May 22, 2007, 12:29:24 PM

Title: Shipyards (split from Minimod Content Poll)
Post by: Kratas on May 22, 2007, 12:29:24 PM
i really dont llike skirmish i think it would be cool in space  if only 1 side could have a space station and the other be able to bring in large factory ships that could produce small ships and small construction ships that can buildconstruction pads that can produce capital ships
Title: Re: Minimod Content Poll
Post by: Dr-Ludvig on May 22, 2007, 12:53:48 PM
interesting, very interesting  :)
Title: Re: Minimod Content Poll
Post by: STORM GENERAL on May 22, 2007, 06:46:40 PM
Yeah!!  That sounds good to me! :laugh:
Title: Re: Minimod Content Poll
Post by: Corey on May 22, 2007, 06:52:15 PM
All factions will be getting shipyards. Not in the minimod. Starbases in their current form will stay in the game for the purpose of buying the shipyards and heroes.
Title: Re: Minimod Content Poll
Post by: STORM GENERAL on May 22, 2007, 06:55:29 PM
Aw man!!  I wanted to use the shipyards!!  Oh, well It'll do!! ;D
Title: Re: Minimod Content Poll
Post by: Slornie on May 23, 2007, 06:56:12 AM
what game modes will shipyards be in, where/how can they be built, and what units will be buildable from them ?
Title: Re: Minimod Content Poll
Post by: Meyer on May 23, 2007, 09:51:37 AM
And what shipyards are in the game and which faction uses which shipyard?
Title: Re: Shipyards (split from Minimod Content Poll)
Post by: Corey on May 23, 2007, 03:41:46 PM
We will not be doing company shipyards, so you will have different shipyards for the different ship sizes. This'll be done in both skirmish and Galactic Conquest. Though in Galactic Conquest you won't have access to every ship at every planet like you do now (with the exception of capital ships).
Title: Re: Shipyards (split from Minimod Content Poll)
Post by: Kratas on May 23, 2007, 03:54:02 PM
well at least some people liked my idea but im not sure what to make of dr ludvigs post
Title: Re: Shipyards (split from Minimod Content Poll)
Post by: Noret on May 23, 2007, 05:18:19 PM

will you be doing one model for all the factions or will the shipyards look diffrent for every faction?
Title: Re: Shipyards (split from Minimod Content Poll)
Post by: Corey on May 23, 2007, 05:22:34 PM
Repends on the factions and shipyards.
Title: Re: Shipyards (split from Minimod Content Poll)
Post by: Meyer on May 24, 2007, 12:52:17 AM
So not every planet can produce fighters, frigates and corvettes. That's great. You have to think strategically to protect major production facilities to all classes.
Title: Re: Shipyards (split from Minimod Content Poll)
Post by: Slornie on May 24, 2007, 03:50:47 AM
thats great, it adds more strategy to the gameplay (what planets to aim for, defend, etc) and reduces that issue of running out of build space on the UI on many planets
Title: Re: Shipyards (split from Minimod Content Poll)
Post by: Meyer on May 24, 2007, 11:23:39 AM
Before only planets worth taking and protecting were those that either could produce capital ships or had increased income. Now it is changed
Title: Re: Shipyards (split from Minimod Content Poll)
Post by: Kratas on May 24, 2007, 02:47:29 PM
YEAH see what you mean
Title: Re: Shipyards (split from Minimod Content Poll)
Post by: Corey on May 24, 2007, 04:14:46 PM
It also means different planets have different importance for different factions. So a planet may be more or less useless to you, but you may want to hold it solely because it is critical to the opponent.
Title: Re: Shipyards (split from Minimod Content Poll)
Post by: Slornie on May 24, 2007, 04:16:26 PM
such as Mon Cal and Fresia for the Rebels and Kuat and Fondor for the Empire ?
Title: Re: Shipyards (split from Minimod Content Poll)
Post by: STORM GENERAL on May 24, 2007, 05:20:10 PM
Man, just is just keep getting better and better!! :laugh:
Title: Re: Shipyards (split from Minimod Content Poll)
Post by: Meyer on May 25, 2007, 03:47:54 AM
With this mod the ame becomes interesting.
Title: Re: Shipyards (split from Minimod Content Poll)
Post by: STORM GENERAL on May 25, 2007, 04:52:30 PM
You got that right!!! :laugh:
Title: Re: Shipyards (split from Minimod Content Poll)
Post by: Kratas on May 25, 2007, 05:29:08 PM
certainly
Title: Re: Shipyards (split from Minimod Content Poll)
Post by: Corey on May 25, 2007, 05:30:48 PM
As much as we appreciate this, please stay on topic.
Title: Re: Shipyards (split from Minimod Content Poll)
Post by: Meyer on May 26, 2007, 01:31:37 AM
CAn you tell how many shipyard planets there will be. And how many of each class meaning whic produce fighters and which capital ships.
Title: Re: Shipyards (split from Minimod Content Poll)
Post by: Kratas on May 26, 2007, 04:31:21 AM
and if yaga minor is in the game will it be shipyard planet
Title: Re: Shipyards (split from Minimod Content Poll)
Post by: Meyer on May 26, 2007, 08:36:22 AM
Of course it is. It was the only major shipyard in Imperial Remnant
Title: Re: Shipyards (split from Minimod Content Poll)
Post by: Kratas on May 26, 2007, 11:19:32 AM
good its an aewsome planet
Title: Re: Shipyards (split from Minimod Content Poll)
Post by: Meyer on May 26, 2007, 12:36:36 PM
planet among others to me.
Title: Re: Shipyards (split from Minimod Content Poll)
Post by: Kratas on May 26, 2007, 12:48:55 PM
well there are thousands
Title: Re: Shipyards (split from Minimod Content Poll)
Post by: Meyer on May 26, 2007, 03:26:14 PM
try millions
Title: Re: Shipyards (split from Minimod Content Poll)
Post by: Meyer on May 26, 2007, 03:37:04 PM
which is the best shipyard in your opinion? (not only kratas, but everybody)
I say KDY
Title: Re: Shipyards (split from Minimod Content Poll)
Post by: Kratas on May 26, 2007, 04:06:11 PM
yaga minor second 1st kdy
Title: Re: Shipyards (split from Minimod Content Poll)
Post by: Dr-Ludvig on May 28, 2007, 01:49:48 PM
but im not sure what to make of dr ludvigs post
you are to make that i like the idea, and would like to see if it would work.
Title: Re: Shipyards (split from Minimod Content Poll)
Post by: Kratas on May 28, 2007, 02:01:55 PM
okay
Title: Re: Shipyards (split from Minimod Content Poll)
Post by: STORM GENERAL on June 11, 2007, 03:56:22 PM
I like KDY, Yaga Minor, and Bestine!! :laugh:
Title: Re: Shipyards (split from Minimod Content Poll)
Post by: Meyer on June 12, 2007, 02:14:26 AM
KDY is great.
Title: Re: Shipyards (split from Minimod Content Poll)
Post by: Slornie on June 20, 2007, 09:53:53 AM
In Skirmish, will the Shipyards be built from the satellites (like laser and missile turrets currently) ?

In GC, how will the Shipyards be built, will they be an option like the Gravity Well Generator (Empire) and Long Range Scanners (Rebels) ? If so, how many different types will there be in-game (since there are only 2 slots at each planet) ?

Will all the Shipyards be available at all planets or will they be restricted to certain planets, or tied to specific Space Base level ?
Title: Re: Shipyards (split from Minimod Content Poll)
Post by: Kratas on June 20, 2007, 12:28:26 PM
will they be like the ones in steiners adavanced reloaded diferent space stations for different ship types
Title: Re: Shipyards (split from Minimod Content Poll)
Post by: ultimate fleet admiral on August 17, 2007, 06:19:49 PM
i really dont llike skirmish i think it would be cool in space  if only 1 side could have a space station and the other be able to bring in large factory ships that could produce small ships and small construction ships that can buildconstruction pads that can produce capital ships

the ship yard as a seperate space station that produces different ships was z3r0x's idea, the buy an arc hammer factory ship to preduce ships was ultimate empire at war's idea.  ::)
Title: Re: Shipyards (split from Minimod Content Poll)
Post by: Corey on August 17, 2007, 06:27:16 PM
Arc Hammer as a production thing was actually Dark Force's idea, and we've had shipyards & companies planned since before Z3r0x did (Though we've dropped companies), and the idea of shipyards & companies wasn't made up by him, or us either. Shipyards have been major part of Star Wars since at least the Thrawn trilogy. Hell, the first model this mod had (Unless you count the TIE Interceptor that we replaced) was the Rendili Stardrives shipyard model.

Title: Re: Shipyards (split from Minimod Content Poll)
Post by: junot on August 17, 2007, 06:43:15 PM
wait so the shipyards, will they be like in steiners where you can build corellian, hapan and chiss shipyards, in addition to the fighter medium and capital shipyards, or will it be only the regular shipyards no special ones?
Title: Re: Shipyards (split from Minimod Content Poll)
Post by: sarcronis on August 17, 2007, 06:47:05 PM
What mod is that?
Title: Re: Shipyards (split from Minimod Content Poll)
Post by: Corey on August 17, 2007, 07:09:18 PM
There are four types of orbital shipyards:
Light Frigate: (Corvettes and Immobilizer size/strength) These are buildable on every planet.
Heavy Frigate: (Chaf Destroyers, VSDs, Dreadnaughts, etc.) Buildable on most planets, but there are a few they aren't buildable on.
Capital: (MC80, ISD, etc.) Buildable on very few planets. (Syca, Kuat, Fondor, Corellia, Sullust- every planet thats noted as a shipyard planet)
Heavy Capital (Rebellion doesn't have this type): (Tector, Phalanx, Executor) buildable on Syca, Mon Calamari, Kuat and Fondor.

Fighters are produced with factories on the ground.

However, some locations are faction specirfic. For example, Syca can only get a capital/Heavy Capital shipyard if you're the Empire of the Hand, Mon Calamari is useful only to the Rebellion and Empire, but the Rebellion completely relies on Mon Calamari for their MC cruisers.

There will not be special shipyards on Hapes(Not even in R1) or Corellia or anywhere that allows production of ships that are used by the natives unless that faction actually used those ships (Ala Mon Calamari).
Title: Re: Shipyards (split from Minimod Content Poll)
Post by: sarcronis on August 17, 2007, 07:19:51 PM
Nice idea, having different types for different ships.
Title: Re: Shipyards (split from Minimod Content Poll)
Post by: junot on August 18, 2007, 01:57:56 AM
ok glad to clarify that...the mod it is in is steiners advanced units reloaded....is this how the shipyards are going to work through all releases? or just release one
Title: Re: Shipyards (split from Minimod Content Poll)
Post by: Meyer on August 18, 2007, 02:11:29 AM
Sounds great Arbiter. but what is this planet Syca?
Title: Re: Shipyards (split from Minimod Content Poll)
Post by: Scarecrow63 on August 18, 2007, 02:12:45 AM
cant find it on wookie...
Title: Re: Shipyards (split from Minimod Content Poll)
Post by: Corey on August 18, 2007, 02:32:25 AM
That would be because we made it up. It's the Empire of the Hand's equivalant of Kuat, really.
Title: Re: Shipyards (split from Minimod Content Poll)
Post by: Scarecrow63 on August 18, 2007, 02:34:23 AM
Oh, that makes much more sense
Title: Re: Shipyards (split from Minimod Content Poll)
Post by: Meyer on August 18, 2007, 02:37:30 AM
yep. I mean they didn't have any mentioned shipyard above Nirauan or did they? And they would need a one.
Title: Re: Shipyards (split from Minimod Content Poll)
Post by: Corey on August 18, 2007, 02:39:52 AM
Nirauan wasn't a shipyard planet, it was meant to be inconspicuous.
Title: Re: Shipyards (split from Minimod Content Poll)
Post by: Meyer on August 18, 2007, 02:44:35 AM
exactly my point. Nirauan didn
Title: Re: Shipyards (split from Minimod Content Poll)
Post by: Corey on August 18, 2007, 02:49:00 AM
Well, the empire of the Hand included 250 sectors, which is 12,500 star system, and assuming each system had at least one habitable planet, thats at least 12,500 planets. We only know the name of two. Kariek, and Nirauan.
Title: Re: Shipyards (split from Minimod Content Poll)
Post by: Scarecrow63 on August 18, 2007, 02:50:45 AM
And it doesnt have to be habitable to have a shipyard
Title: Re: Shipyards (split from Minimod Content Poll)
Post by: Meyer on August 18, 2007, 10:15:25 AM
yeah it only needs raw materials. why don't you ask forum members for suggestionfor planet names? stupid idea, I know.
Title: Re: Shipyards (split from Minimod Content Poll)
Post by: Corey on August 18, 2007, 01:36:14 PM
Because we don't need any more planets.
Title: Re: Shipyards (split from Minimod Content Poll)
Post by: Meyer on August 18, 2007, 05:07:00 PM
another good reason. what new EotH planets are there. is is that classified information?
Title: Re: Shipyards (split from Minimod Content Poll)
Post by: GrndAdmrlPellaeon on August 19, 2007, 03:46:31 PM
I hope not. Although this info doesn't really give knowlege of the mod it is better than nothing.
Title: Re: Shipyards (split from Minimod Content Poll)
Post by: Kratas on August 20, 2007, 03:59:24 PM
well i suppose its fun to make things up especially planets cause everythings up to you
Title: Re: Shipyards (split from Minimod Content Poll)
Post by: Corey on August 20, 2007, 04:01:12 PM
Not really. No matter what it is, mapping is really hard and long.