Thrawn's Revenge
Imperial Civil War [Empire at War] => Discussion, Suggestions & Feedback => EaW and FoC Mods => Topic started by: SCPX on March 05, 2007, 10:06:18 PM
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Other than Thrawn's Revenge, which everyone will want, what mods do people suggest for Forces Of Corruption?
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z3r0x's mods are good, so either that or Space addon, because I never really liked the ground battles.
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Why would you suggest those two?
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because those are the two that I play when I am playing FOC
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id definitely recommend z3r0x's FoC mods, then there is also Phoenix Rising, LoW and IA2 (although z3r0x v4 looks like it might be a better choice for that era)
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Hey, got to rember Ueaw dont we :)
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nah, i say either z3r0x, Space addon, or FoC:SOTE, Sote is AWESOME, oh and Phoenix Rising is also very nice, if you havent, you should check it out!
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I recognized all of those, except SOTE. Which one is that?
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Shadow of the Empire, http://z4.invisionfree.com/FOC_SOTE/index.php? is the forums, it has not yet been released, but i think it will be soon, but anyways just look forward to it
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Mostly Z3r0x FoC addon, or Shadow of the Empire looks promising too
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or Shadow of the Empire looks promising too
trust me, its AWESOME, its worth the waiting!!
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yes it looks awesome, I've been reading their forums for awhile
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Zerox's mod is awesome. Lot sof new units and planets. I tried Phoenix Rising, didn't like it to much..
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I never even got Pheonix Rising to work.
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hard luck, its quite interesting, especially with the removal of the selectable hardpoints (cant destroy hangers, shields and engines straight off), considerably more weapons (sheets of laser fire from star destroyers) and the unit research/upgrade (main disadvantages being no fighters launching from ships, shortage of space on the build tab, and some upgrades only affecting any new units built).
EDIT: another mod ive recently discovered is Uncharted Terratories (http://unchartedterratories.freeforums.org/portal.php) (formerly known as Thrawn's Expeditions) - which concerns the Imperial exploration of the Unknown Regions (with Thrawn of course), it seems like it will have some interesting features. (yes Arbiter i know that TR is similar, but every mod looks different, plays different and deserves to be recognised as different)
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the link for that uncharted mod thing, doenst work, could you just check it? i would like to se this mod
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works for me
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sorry, a typo in the link there, fixed now
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SotE looks pretty good to me ;D
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Me too!
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The Only Problem With Big mods is that the moders will be too overwhelmed with work and will eventually cancel That mod project :-\
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not neccessarily
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It has happened to the many best of them.
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It depends on the Team. The problem with big mods is that it is such a change that to release it quickly, the mod needs a big team. But since everyone has their own opinion about how things are, you can get arguments or inconsistencies in the mods.
Such as, someone creating a mod with the Yuuzhan Vong. One person could feel the shields are not that powerful, so makes weak shields, while the person making the mesh and hardpoints decides the shields would protect the ship the most, so gives the vessel a low hp. In the end, you have a ship with low hp and weak shields, a doomed ship. That's why it takes so long to release these. They have to get all the glitches out...
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well now i know why so many mods ive been anticipated have been cancelled
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Thats what I thought happened to this mod for a while. but it pulled through. and the only mods i ever liked were this one and Zerox.
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i liked CIS v5
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Whats that?
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a mod adds loads of units but the ssds are rubbish
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are there any mods remove the constrium or at least the corruption?
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i havent come upon any
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I dont know of any, but you cant really remove only the corruption, since the ZC need it to get new abilities, etc.
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You can remove corruption with Mon Mothma or Emperor.
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I believe he means remove it from the game. And yes, you can remove it. I' removed it and coded empire-style tech levels for them when we converted em to eotH.
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do you mean that in R1 the EotH has taken ZCs place?
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Sounds like it, it makes sense since the ZC is entirely made up by Petro.
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yep. in gaming magazine which I read there was a joke about it: they had to decide wheter they take a new criminal organization or a new alien race. Heads is criminals, tails is aliens. And it came heads.
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I dont see what was wrong with using Black Sun or Talon Karrde's organisation.
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I don't see why they didn't use some alien faction, like Killiks or Yuuzhan Vong.
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I would have preferred Talon Karrde over Tyber Zhan anyday and would still be better if they used any alien species preferably not a new one.
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I don't think Karrde would have been a good choiche because his organization was quite small before the death of Jabba. Maybe Hutts could have been a better choiche. I mean they had an empire already.
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But on the other hand, wasnt Tyber's organisation small as well ?
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good point.
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Well the game could have been after RotJ. After Thrawn and even after Jacen became Sith.
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Confederary-Alliance war then. And lets put Chiss as third playable faction. that could have been good too.
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Tobi wishes Meyer much luck assembling a team that can actually do that.
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There is a mod trying to do the Confed vs the GA, doesnt have plans for the Chiss as far as i know though.
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Tobi wishes Meyer much luck assembling a team that can actually do that.
I was referring that it should have been done by Petro and not invent Zann Consortium. Petro should have taken another time and another war.
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yeah, like what they did with galactic battlegrounds, they added the clone wars in the expansion
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That would require more time and work for less money. If they do another war, they'll do it in a sequel.
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I am leading that mod Slorine Mentioned and we are adding the Chiss
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what mod did Slornie mention?
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Confederate Uprising
http://s11.invisionfree.com/Confederate_Uprising/
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Wish you the best of luck. I would like to see this kind of mod.
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it would be interesting. 8)
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You can remove corruption with Mon Mothma or Emperor.
corruption can also be removed by thrawn and probably garm bel iblis
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cool, i did not know this.
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Corruption can be removed by any hero i believe
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not all piet cant
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I'd like to see something with the old republic and the confederates. man I love the confederates
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Republic At War
http://www.everythingeaw.com/showthread.php?t=889
Imperial assault 2
thrawn's revenge is doing a cw era as are some other series mods.
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thnx
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phoenix rising is a good mod, the hardpoint thing isnt a big deal, but the lack of detail is maddening
they really rushed it
not to mention the 100's of planets, makes the GC annoyinging laggy
soveriegn on their is the bomb.com, it's the best
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STOP REVIVING THESE THINGS!!!!!!
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There is no rule againt necro posting unless the post adds nothing to the discussion.
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what is this zerox mod, is it on filefront, i would really like to see it, it sounds good, i feel very naeve asking about it, as it seems like everyone knows about it
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http://empireatwar.filefront.com/file/z3r0xs_FoC_Addon;77903
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z3r0x will shortly (we hope) be releasing a total CW conversion. Then he will be patching it a bit (if need be) then he will move onto a V5 which will focus on the Yuuzhan Vong. You could wait for that, and Imperial Assault's progress is so slow that no-one really gives about it anymore. Unless they give us a release soon (it has been over a year and a half since they formed up) I am just going to give up on it. TR and RAW are the only major CW modifications; the others are way too small, but Return of the Clones is pretty good, and I would recomend that if you want to satisfy your CW era lusts. Darth Windu did a very good job on that mod; it's very good quality.
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due to time constraints (i.e. we're all getting older and the eaw community is dying) z may not make a v5. he's talked about possible making a minimod for the vong, which is v.3.5 plus the vong replacing the ZC.
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I am displeased by that fateful news, however I realize that everyone has their personal life, hence I cannot attest to any decisions the mod team makes.
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yes, i am feeling the same way about imperial assault II, they havent updated since like january, so i have no idea how they are doing, and the mod looked so good, i have really wanted a total CW conversion. We shall see
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im pretty sure IAII is dead, before january they hadn't updated for a while then they tried to revive but didn't. Shame, looked awesome.
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maybe they're ofocusing on coding. nobody wants to look at an XML file, so you don't show it to everyone.
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warlords has saturated the community enough. if IA2 gave free-release models...
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Then the community'd have almost exactly the same models for space.
Some exceptions would be Payne's low poly models and things like the Theta and Landers
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Got a question. I instal z3r0x 3.5 mod and i somewhere read that Yuzhan Vongs are playable. I can also se a black line in when choosing a faction to playt but still dunno how to choose them...
Second you were speaking about some shitty translastion for AotR is it this (http://empireatwar.filefront.com/file/Awakening_of_the_Rebellion_English_Translation;85839)?
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The Vong aren't playable in Z3r0x's mod, that extra space is in regular FoC as well.
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Second you were speaking about some shitty translastion for AotR is it this (http://empireatwar.filefront.com/file/Awakening_of_the_Rebellion_English_Translation;85839)?
yes that is what we were speaking of.
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Is there any mod where the Yuuzhan Vong are playable?
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no.
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not yet. z3r0x has promised one though, after his clone wars mod
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I think at this point we're probably the only mod with an animator on the team, so anybody else doing a mod with new infantry or walkers is unlikely, making Vong unlikely as well. There are several other challenges associated with the Vong, dovin basals for instance. They used to be part of the mod (we have several models and skins done, including the Vong themselves), and depending on how we feel when we accomplish what we want, we may throw the Vong back on the menu as well....
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not yet. z3r0x has promised one though, after his clone wars mod
he's having second thoughts due to time issues.
at most, it'll probably be a modified 3.5.
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The Vong aren't playable in Z3r0x's mod, that extra space is in regular FoC as well.
Damn i saw a nice screen of Vong fleet so i hope to see them in action :'(
...depending on how we feel when we accomplish what we want, we may throw the Vong back on the menu as well....
We'll be praying ;)
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I think Z3r0x added the Vong as a small NPF on one of the planets, didnt he?
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Those Vong ships in V3 were just there because he had access to the Legacy of War models. He didn't make them. We have access to the same models.
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i hated the vong in v3, they were nigh impossible. i couldnt even take down their fighters.
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you needed LOTS ofcorvettes. of course, even they were weak, due to shield being melted away.
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Those Vong ships in V3 were just there because he had access to the Legacy of War models. He didn't make them. We have access to the same models.
I heard something about it... Shame that LoW ended :(
Anyway i found them, in GC they are on Helska IV and Belkadan. How someone said they are very strong...
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if you want to win easily, bring eclipse, executor and sovereign. if you want ga good fight, don't. perhaps possibly the executor.
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Alenz_Clone_Wars_Mod is good. one major problem is that it is missing nearly all texts though. has anyone else tried it?
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Alenz_Clone_Wars_Mod is good. one major problem is that it is missing nearly all texts though. has anyone else tried it?
Lol. Dont let Enceladus (or probably any other staff member/modder) read that! There appears to be considerable suspicion that Alenz' mod may contain "stolen" files (taken from other mods without permission).
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yeah, go and look at his screenshots. the hailfire is exactly like z3r0x's as well as his mygetto map. i don't remember what the other things were. he claims he got them on a free model and map place. but he have any credits so they are in fact stolen.
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yep. I've read the conversation on filefront. stealing bastard.
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It's basically 100% ripped, I'm just surprised he didn't go and steal Delta and Grievous from us.
I heard something about it... Shame that LoW ended :(
I was part of the dev team when it ended, and a regular (as in frequent, not plain) tester since the first SSD mod by LoW, so Fosh basically gave me everything LoW had... We've used a few of their props, and some of the models will be either used in the mod or used as reference material to make new ones.
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I was part of the dev team when it ended, and a regular (as in frequent, not plain) tester since the first SSD mod by LoW, so Fosh basically gave me everything LoW had... We've used a few of their props, and some of the models will be either used in the mod or used as reference material to make new ones.
Ye, i remember that times. Time when there was only LoW and IAII. Time when everyone was eager to finaly play with SSD in EaW... Well i guess the best you can do is make to TR even better then LoW would may be... :-*
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vong as a playable faction would be really cool
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I wonder why nobody has done them yet?
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Very few mods for EaW have actually taken the trouble to do their own models, which cuts down half of them, they're very hard, which cuts down another quarter, the people who did have the ability chose to do something else, which cuts down another eighth, those that have tried have failed, which cuts out Legacy of War and Dark Empire, and they require a lot of animations which cut it down to Z3r0x, who's since lost his animator temporarily and may do it, IA2, who've no apparent interest in the Vong and us, who are considering doing it.
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The Vong are apparently a poisoned chalice :P
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lol
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shame. I would love to play as the YV and try to conquer the galaxy.
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just get Z's mod, put vong models in XML folder, make a simple space map on the map editor, and thhe vong units should be somewhere. then, place them on the map, set affiliation to preferred faction and you can use them.
or if you're devoted enough, you could try to learn some coding and reskinning and make a personal mdod out of it. i mean, you've got the coral skippers, umfulluh, matalok, miid roiik and the koros stronha. no worldships, but mostly complete, some reskinning of infantry, and you could kind of piece one together. not as good as a model, and a little shoddy, but better than nothing.
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only problem is that I don't have a map editor.
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updated post.
http://empireatwar.filefront.com/file/Forces_of_Corruption_Map_Editor;73719
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just get Z's mod, put vong models in XML folder, make a simple space map on the map editor, and thhe vong units should be somewhere. then, place them on the map, set affiliation to preferred faction and you can use them.
that could work if I knew how to use the map editor. but I think I won't test because I don't want start fighting against problems that sometimes occur when I do something, for example try to install mods.
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don't worry. space maps take 5 minutes. For example, you couldd remake Ebaq 9, i guess.
on the left of the screen is a column showing editing info. one of them is a props bar. select it. find a prop you need. i.e. asteroid. press shift, ansd it appears on screen. left click and it is placed. next, search through fields for vong units you put in the XMLs. when you find them, place them.
there should be a "affiliation" button. choose the desired faction.
add all units you want.
however, AI is sometimes an issue.
i you really don't want to do it yourself, perhaps you could ask a mapper such as Yoden. he's done some Z3r0x mod maps, and it's likely he'll aagree. just E-mail him from Eawfiles. he released a mappack recently, so he won't be hard to find.
Meyer, i rwequested the battle of Ebaq 9 for you :) http://empireatwar.filefront.com/file/yoden_all_80_map_for_eaw;91021x#1568106
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RAW/IA2
shouls come out soon:
raw-mod.everthingeaw.com
or
www.moddb.com/mods/republic-at-war
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RaW has been "coming soon" for over a year..