The average ICW name list is 23 names long, and there are 18 names for the Allegiance, 29 for the ISD II, and 49 for the ISD I. This is all EaW's fault
Ship names are provided to the game in a text file (normally ~6 to 10 names in vanilla), with each file linked to a specific unit. What happens next is in each battle the game runs through the list giving one name to each ship of that type that spawns. There's no randomisation of names from the list and the position reached on the list doesn't persist between battles, so the first Star Destroyer in any battle will always get the first name on the list, the second Star Destroyer will always get the second name, and so on.
Is it just me, or are the same individual ship names re-re-used in EaW? Like, it feels like every time I look at an ISD it's the "Allecto" or "Basilisk" (and every Allegiance is the "Akk" or "Event Horizon," etc.) Are there not enough names for the engine to choose from? Or is the engine itself flawed, and tends to choose the same few names?
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