Posted by: t78
« on: March 31, 2018, 08:21:17 AM »Fighters are useful as hit and run units.
A carrier has to enter the battlespace and then deploy its fighters. If you are trying to catch a fleet before it enters the shelter of Golan emplacements, or stop it putting certain ships in a particular position, then fighters can enter the battlespace and after a second are immediately ready to fight.
If you use them in this way, and then have them sweep through a formation hitting a target or two, then quickly going to the edge of the map and fleeing the battle, then they are actually quite useful. For a pitch battle you'd use carriers, but to wear down a force one ship at a time per battle, I'd use fighters.
A carrier has to enter the battlespace and then deploy its fighters. If you are trying to catch a fleet before it enters the shelter of Golan emplacements, or stop it putting certain ships in a particular position, then fighters can enter the battlespace and after a second are immediately ready to fight.
If you use them in this way, and then have them sweep through a formation hitting a target or two, then quickly going to the edge of the map and fleeing the battle, then they are actually quite useful. For a pitch battle you'd use carriers, but to wear down a force one ship at a time per battle, I'd use fighters.