Posted by: Legostarwarseu
« on: May 22, 2017, 03:16:54 PM »I've coded several new units into the game for my New Jedi Order compilation sub-mod, all working fine. But for some reason whenever they are in the reinforcement box after something else has jumped into the battle first the game crashes. Any idea on what might cause this strange bug?
They are fine if they all jump in at once, they are fine (bizarrely) jumping in after something else, provided another battle has taken place.
But, if one of my new units jumps in after something else, in the first battle of the GC, it crashes to desktop.
Even more strangely, if you start the game and play one GC and successfully load a skirmish map (i.e. without having one of the new units jump in after something else), and then start another GC and have a new unit jump in after something else, there is no problem.
Thank you to anyone who has a suggestion...
The submod will be unplayable with this bug, so I really hope somebody can help. Much appreciated!
They are fine if they all jump in at once, they are fine (bizarrely) jumping in after something else, provided another battle has taken place.
But, if one of my new units jumps in after something else, in the first battle of the GC, it crashes to desktop.
Even more strangely, if you start the game and play one GC and successfully load a skirmish map (i.e. without having one of the new units jump in after something else), and then start another GC and have a new unit jump in after something else, there is no problem.
Thank you to anyone who has a suggestion...
The submod will be unplayable with this bug, so I really hope somebody can help. Much appreciated!