Posted by: boo99570
« on: December 15, 2022, 02:36:09 PM »So this is a huge necro, but I think I replicated the issue described in the thread and this is still the top Google result for it, so I want to share the actual fix that I found.
I've been saving a ton more since the new update for the Steam version that helped a lot with the save/load times, which is great, but means I had a ton of saves. I was playing a full galaxy campaign as the Maldrood last night, saved my progress, and came back today. The game wouldn't load the saves, even though they were in the folder. I saved a few times to confirm, and found that saving was working fine, to the extent that when saving, the game could see the files I had just created, and the files from the other day. I tried running it as admin, which didn't work. I had recently launched the game using the swfoc.exe to launch mods, and thought it could be related to that—it was not.
Long story short, I think the game can only "see" 128 or so save files at a time. I didn't get an exact count of the cutoff, (because I was more concerned with my trying to save my campaign save than science) but I deleted a bunch of old saves and the game starting letting me load the new ones again. Guess the developers never thought anyone would have that many saves when it used to take ~10 minutes to make one.
My apologies for the necro and doubly so if this is a solved issue, but I didn't see much when I was trying to figure it out.
I've been saving a ton more since the new update for the Steam version that helped a lot with the save/load times, which is great, but means I had a ton of saves. I was playing a full galaxy campaign as the Maldrood last night, saved my progress, and came back today. The game wouldn't load the saves, even though they were in the folder. I saved a few times to confirm, and found that saving was working fine, to the extent that when saving, the game could see the files I had just created, and the files from the other day. I tried running it as admin, which didn't work. I had recently launched the game using the swfoc.exe to launch mods, and thought it could be related to that—it was not.
Long story short, I think the game can only "see" 128 or so save files at a time. I didn't get an exact count of the cutoff, (because I was more concerned with my trying to save my campaign save than science) but I deleted a bunch of old saves and the game starting letting me load the new ones again. Guess the developers never thought anyone would have that many saves when it used to take ~10 minutes to make one.
My apologies for the necro and doubly so if this is a solved issue, but I didn't see much when I was trying to figure it out.