Those working on this mod do so in their own free time and for no pay.
Show your support for them by enabling ads on this site!

Post reply

Warning: this topic has not been posted in for at least 100 days.
Unless you're sure you want to reply, please consider starting a new topic.
Name:
Email:
Subject:
Message icon:

Verification:
Type the letters shown in the picture
Listen to the letters / Request another image

Type the letters shown in the picture:
What is the name of the planet we live on? Type it backwards then add a 5.:
Who is taking revenge? (lowercase):

shortcuts: hit alt+s to submit/post or alt+p to preview


Topic Summary

Posted by: Chimera2010
« on: June 29, 2015, 06:41:13 PM »

AI is entirely hardcoded, including differences between difficulty levels. The only changes that can be made are to a few variables between the AI types (aggressive, fortifier, etc.)

It was worth a shot. Thank you!
Posted by: Corey
« on: June 25, 2015, 08:58:28 PM »

AI is entirely hardcoded, including differences between difficulty levels. The only changes that can be made are to a few variables between the AI types (aggressive, fortifier, etc.)
Posted by: Chimera2010
« on: June 25, 2015, 08:47:09 PM »

Will there be any changes to level out the difficulty in the game? I always felt I could play sins on easy and normal in my sleep, but once I tried hard mode I just get battered to pieces.
Those working on this mod do so in their own free time and for no pay.
Show your support for them by enabling ads on this site!