Posted by: Volsky
« on: May 25, 2015, 03:53:02 AM »
So, I've tried my hand at modding. I've done it for almost 5 years in the Company of Heroes series, how bad could it be in EaW
yikes, I was wrong D:
Anywho, I've whipped up a more-canonical mod (corrected the model scales for the AT-AP, AT-ST, and AT-AT, the former fires in a 3 round burst since it has three cannons strapped to it, the latter two fire in their canonical two-round bursts, damage has gone up, infantry range is longer, Stormtroopers are now much more expensive, but effective, and now the Imperial Army is a thing--always peeved me that they didn't represent the bulk of Imperial forces, Pentastar, Remnant, or otherwise), but the one thing I can't fix, it seems, is the ship pathing.
Oy vey.
I am so, so sick of pulling off a great flank, or catching Zzinjchjch (or however his flipping name is spelled--it's always him and his little fleet camping Dathomir) in his SSD picking his nose, and...NOPE, my Venators and Praetors are busy doing donuts about 2 km from the battle, while my IPVs are up front being useful, and my TIEs are...well, dying like TIEs. Is there any way to fix capitals constantly having an identity crisis and going nowhere near where they're ordered, pulling donuts, wheelies, backflips, or just generally not doing whatever the **** I just told them to do? Many thanks o7