With the 2.15 beta patch at
http://thrawnsrevenge.com/forums/index.php?topic=4976.0, the PA AI does work in Art of War, as does the AI for the warlords. Because of that, I haven't played an EoW in a long time, but your strategies overall work for Art as well. Light factories with airspeeder spam has long been a tactic I've recommended, as well as rushing the CSA - though I don't use the Han/Chewie tactic, since that leaves the Warlord fleets present (and in 2.15 they will do stuff); I just destroy them and conquer the old fashioned way, since none of them are all that powerful individually. Also, given how many more ships you have available in the south in Art, taking out the guys at Thyferra doesn't really require special tactics beyond getting the ships together (and you may not want Fondor's shipyards out of the game that long either). I like the idea of using that early on for Dathomir, but if you're going to leave the ships in orbit as an anti-PA buffer, leaving Zsinj the shipyard will let him build up more forces and fight off Kaine better, so I'm not fully sold on it - the CSA planets, combined with high-credit ones in the south, will provide you more cash than you know what to do with after you max them out in mines. I also like to try to push the PA back to Anx Minor if I think I can - with the larger number of building slots, it provides a better fortress than Tangrene does.