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Posted by: Revan0123
« on: May 11, 2015, 01:03:03 PM »Well, the campaign itself was easier. In the original the campaigns played like standard GCs outside of the story missions, especially the Rebels. If you want to take over the other systems before proceeding with story missions, like I do, you'd find Kashyyyk occupied with an orbiting fleet, for example, and the final mission never played out the same way because you never knew where the DS was gonna go. (One memorable playthrough of mine had me manage to intercept it above one of its own systems, clearing out the orbiting fleet first then simply sitting until it got there.)You're not the only one who did that strategy. One point, I got so bored with the AI always trying the same tactic that I actually pulled my fleets back from Kessel and Nal Hutta just to spice things up a bit.
In the Consortium campaign, on the other hand, not only do you have the corruption mechanics, but garrisons are fixed and the AI never builds up. There can be some tough fights outside of the story missions, but the AI only sends a few attacks after you. Literally all you have to do is seal the exits from Kuat (Nal Hutta and Kessel) and watch as the AI smashes its fleets against you. The size of those fleets did make for some interesting battles, but after a while all it is is another boring space defense.
That's right, I was so bored that I was LETTING the AI kick my arse...
Posted by: Lord Xizer
« on: February 20, 2015, 11:12:44 AM »I always felt like as OP as they were, the Consortium would have crumbled if the Empire really did give a hoot about them and such rather than fight off the Rebels. I mean, I think Zann was smart enough to not consider being directly involved in the Galactic Civil War and just did what benefited him, not anyone else. If was gonna go 'Warlord" or something to that nature, I think he'd be the earliest one out of the game.
Course, it won't exactly be an easy fight but I think either the New Republic or Imperial Remnant can put out a win in the long run should they fight the Consortium as a top priority.
Well Zann was smart enough to know his limits. Even Black Sun could have crushed him had they been so inclined. He even says as much when Urai asks him to take the Eclipse and the vaults to try and be Emperor, Zann points out it wouldn't work. Apparently according to an earlier post I read the Consortium was destroyed at some undisclosed point before Shadow Hand began.
Posted by: CaptainPogo
« on: February 19, 2015, 07:26:12 PM »I always felt like as OP as they were, the Consortium would have crumbled if the Empire really did give a hoot about them and such rather than fight off the Rebels. I mean, I think Zann was smart enough to not consider being directly involved in the Galactic Civil War and just did what benefited him, not anyone else. If was gonna go 'Warlord" or something to that nature, I think he'd be the earliest one out of the game.
Course, it won't exactly be an easy fight but I think either the New Republic or Imperial Remnant can put out a win in the long run should they fight the Consortium as a top priority.
Course, it won't exactly be an easy fight but I think either the New Republic or Imperial Remnant can put out a win in the long run should they fight the Consortium as a top priority.
Posted by: jordanthejq12
« on: February 19, 2015, 06:03:09 PM »Well, the campaign itself was easier. In the original the campaigns played like standard GCs outside of the story missions, especially the Rebels. If you want to take over the other systems before proceeding with story missions, like I do, you'd find Kashyyyk occupied with an orbiting fleet, for example, and the final mission never played out the same way because you never knew where the DS was gonna go. (One memorable playthrough of mine had me manage to intercept it above one of its own systems, clearing out the orbiting fleet first then simply sitting until it got there.)
In the Consortium campaign, on the other hand, not only do you have the corruption mechanics, but garrisons are fixed and the AI never builds up. There can be some tough fights outside of the story missions, but the AI only sends a few attacks after you. Literally all you have to do is seal the exits from Kuat (Nal Hutta and Kessel) and watch as the AI smashes its fleets against you. The size of those fleets did make for some interesting battles, but after a while all it is is another boring space defense.
In the Consortium campaign, on the other hand, not only do you have the corruption mechanics, but garrisons are fixed and the AI never builds up. There can be some tough fights outside of the story missions, but the AI only sends a few attacks after you. Literally all you have to do is seal the exits from Kuat (Nal Hutta and Kessel) and watch as the AI smashes its fleets against you. The size of those fleets did make for some interesting battles, but after a while all it is is another boring space defense.
Posted by: tlmiller
« on: February 19, 2015, 02:52:12 PM »The OP was the thing that made me not like them. They were just too easy even on the hardest levels.
Posted by: Lord Xizer
« on: February 19, 2015, 12:21:15 AM »I feel like no criminal would be good enough to steal something as precious as Emperor Palpatine's treasure hoard. I wasn't too keen on the whole IG-88 thing either. Overall I just felt like the Zann Consortium didn't really fit into Star Wars, and guessing by the fact that not much was written about them kinda reinforces the point.
I liked the idea of a Pirate faction, but they took it a little too overboard..
To be fair he stole PART of Palps hoard, after Palps and Vader were dead. It was also in the immediate aftermath of Endor which as we all know was utterly crazy and confused. I think they were too OP and I hated parts of the development but it was genuinely nice to play someone who was out for himself rather than the Rebels or Empire. He just wanted to get even, get rich and cash out. The voice acting for Silri, Zann and Urai wasn't bad either.
Posted by: Pentastar Enforcer
« on: February 18, 2015, 07:19:01 PM »I feel like no criminal would be good enough to steal something as precious as Emperor Palpatine's treasure hoard. I wasn't too keen on the whole IG-88 thing either. Overall I just felt like the Zann Consortium didn't really fit into Star Wars, and guessing by the fact that not much was written about them kinda reinforces the point.
I liked the idea of a Pirate faction, but they took it a little too overboard..
I liked the idea of a Pirate faction, but they took it a little too overboard..
Posted by: jordanthejq12
« on: February 18, 2015, 02:53:39 PM »I actually wish the Consortium had been developed more. I mean, here we have this guy who kinda-sorta beats Thrawn (he did get the artifact but sustained heavier losses than he probably wanted and also didn't know it was being tracked), steals Palpatine's private hoard, and blocks the NR capture of Kuat for at least another two years. The latter two events actually have their repercussions on galactic history. Not to mention Zann's stated intention to buy Senators. Oh, and Silri's carbonite Sith army. Petroglyph gave the Expanded Universe such a gold mine of potential material to work with, and it's a shame nobody took it, thus leaving the Consortium in the same ridiculous brand of continuity as the Bulwark III from Rebellion or the Galactic Battlegrounds units.
Posted by: tlmiller
« on: February 18, 2015, 02:30:32 PM »I agree if they wanted to have a third faction what was wrong with the Hutts or the Black sun?
Also I preferred the Vengeance to the Interceptor IV.
It was a nice ship, but lacking shields made it too fragile for it's cost. The Interceptor IV, IMO, was a great value for a pretty decent ship. Yeah, they were still weak, but were great ships for the cost.
Posted by: Mat8876
« on: February 18, 2015, 01:22:18 PM »They really should never have existed.I agree if they wanted to have a third faction what was wrong with the Hutts or the Black sun?
Also I preferred the Vengeance to the Interceptor IV.
Posted by: tlmiller
« on: February 17, 2015, 11:50:15 PM »They really should never have existed. That said, I liked the Interceptor IV Frigate.
Posted by: jordanthejq12
« on: February 17, 2015, 10:44:40 PM »The Battle of Kuat was also mentioned in the Essential Guide to Warfare--as part of one sentence describing the difficulties the NR faced in taking Kuat.
Posted by: Corey
« on: February 17, 2015, 06:09:06 PM »Their mentions in EU content after FoC was really just that one of their ships appeared in the Maw Irregular Fleet, and they were mentioned on what is essentially a roleplaying source blog (from wizards of the Coast or something) as having been eliminated several years before the Destruction of Byss. That's about it.