Posted by: Malanthor
« on: February 07, 2015, 02:23:52 PM »I am aware of star wars beeing very inconsistent with numbers. In some lore a couple of star destroyers is a big force in others several hundreds are.
Standard sins capital ships are what 50 points a piece i believe with 2000 beeing the max, so max cap ships would be 40.
In star wars the max number of lets say isd2 at 6 a pop would be like uhmm there are alot of research that inncrease pop but around 200 would be my guess.
Quite a big difference, especially beeing that the ships in star wars also seem much bigger or are much bigger in lore than the standard sins ships which seems more like beeing comparable in size to extra large ww2 battleships.
In any case, i guess you can always play on on the low fleet size setting.
Its just preference in any case, i cant claim that my wish of longer build times, higher costs and less cap is any more right than the reverse. And it beeing your mod i guess its all up to you hehe.
In any case, very nice mod, and thank you for replying.
Standard sins capital ships are what 50 points a piece i believe with 2000 beeing the max, so max cap ships would be 40.
In star wars the max number of lets say isd2 at 6 a pop would be like uhmm there are alot of research that inncrease pop but around 200 would be my guess.
Quite a big difference, especially beeing that the ships in star wars also seem much bigger or are much bigger in lore than the standard sins ships which seems more like beeing comparable in size to extra large ww2 battleships.
In any case, i guess you can always play on on the low fleet size setting.
Its just preference in any case, i cant claim that my wish of longer build times, higher costs and less cap is any more right than the reverse. And it beeing your mod i guess its all up to you hehe.
In any case, very nice mod, and thank you for replying.