Those working on this mod do so in their own free time and for no pay.
Show your support for them by enabling ads on this site!

Post reply

Warning: this topic has not been posted in for at least 100 days.
Unless you're sure you want to reply, please consider starting a new topic.
Name:
Email:
Subject:
Message icon:

Verification:
Type the letters shown in the picture
Listen to the letters / Request another image

Type the letters shown in the picture:
What is the name of the planet we live on? Type it backwards then add a 5.:
Who is taking revenge? (lowercase):

shortcuts: hit alt+s to submit/post or alt+p to preview


Topic Summary

Posted by: Fuwious
« on: May 15, 2014, 03:17:55 PM »

Up again
Posted by: Carnivore Jacques
« on: May 15, 2014, 12:16:26 PM »

Remember the Ewoks in vanilla? They could practically win the war themselves.
Posted by: Fuwious
« on: May 15, 2014, 12:12:56 PM »

yeah,I was expecting to be swarmed by Bothans or whatever those buildings are supposed to spawn.

im guessing its just oversight and would expect it to be fairly simple to fix.
Posted by: Carnivore Jacques
« on: May 15, 2014, 11:43:47 AM »

I noticed the buildings on Noquivzor weren't spawning anything - is this a bug or is it supposed to happen? I get the same thing on Kashyyyk and Duro.
Posted by: Fuwious
« on: May 15, 2014, 11:03:16 AM »

Streaming again for few hours.

Posted by: Fuwious
« on: May 14, 2014, 10:31:18 AM »

Stream is up

>Final Imperial Push
>Daala+Pellaeon already dead in the early weeks
Posted by: Kalo
« on: May 13, 2014, 05:40:17 AM »

I´ll try to keep this thread bumped everytime my stream goes online.

on the other hand,what are these game nights you speak of?

We have game nights with the community every once and awhile. They'll pick up in pace when the Mod is out for Ascendancy for sure.
Posted by: Fuwious
« on: May 12, 2014, 01:09:30 PM »

Streaming again on Wednesday.
Posted by: Fuwious
« on: May 11, 2014, 06:51:36 AM »

The Hand of Thrawn fortress on Nirauan is coded to act as a power source so even if you destroy the normal power generator the turbolasers will remain operational until the HoT is also destroyed.

Ah thats good to know.

Assumed it was bugged but glad there was reasonable explanation for it,cheers
Posted by: Slornie
« on: May 11, 2014, 06:41:49 AM »

Nirauan Turbolasers near base dont go offline when generator gets wiped out?
The Hand of Thrawn fortress on Nirauan is coded to act as a power source so even if you destroy the normal power generator the turbolasers will remain operational until the HoT is also destroyed.
Posted by: Fuwious
« on: May 11, 2014, 05:05:44 AM »

I like you. You should stream when we have game nights.

I´ll try to keep this thread bumped everytime my stream goes online.

on the other hand,what are these game nights you speak of?
Posted by: Kalo
« on: May 11, 2014, 02:34:54 AM »

I like you. You should stream when we have game nights.
Posted by: Fuwious
« on: May 11, 2014, 02:11:17 AM »

Yup, some of them are.

Iam aware there is one Turbolaser that is marked as caputrable,but my concern was more towards actually destroying the generator and turbolasers remaining online.

Doesent bother me that much anyways,Hand pushed me back so much I cant even consider extending outside of my current territory.
Posted by: Revanchist
« on: May 10, 2014, 10:27:08 PM »

I'm not sure, but I think those towers are capturable.

Yup, some of them are.
Posted by: Carnivore Jacques
« on: May 10, 2014, 09:19:19 PM »

I'm not sure, but I think those towers are capturable.
Those working on this mod do so in their own free time and for no pay.
Show your support for them by enabling ads on this site!