Posted by: Penegrin
« on: May 01, 2012, 05:30:04 PM »Thx for the answers. And don't get me wrong: this Mod is awesome and brings them game to a whole new level. I can't wait to see what you did with 2.0
Yesterday I also played the scenario with the Lusankya (Palpatine as Leader and I was the Empire) and first I thought this is gonna be a tough one. But the NR never ever moved that ship even though there were 3 planets within reach with way weaker fleets.I did say Shadow Hand would be tough for the Remnant in 2.0, but it's probably one of the easiest GCs in the game to play as the Remnant in it in 1.3. You basically start out equally but the IR has much better ships and far better options for expansion at the beginning. Lusankya's barely even a factor since they start out completely screwed., especially since before 2.0 the superlaser on the Sovereign and Eclipse could target other supers.
Yesterday I also played the scenario with the Lusankya (Palpatine as Leader and I was the Empire) and first I thought this is gonna be a tough one. But the NR never ever moved that ship even though there were 3 planets within reach with way weaker fleets.I get attacked by it a lot, so I don't know why you wouldn't be. Do you have Republic at War installed or something? OR you might just be playing an earlier version of TR.
- auto resolve sux! I had a battle where I had 2 ISD, 2 Dreadnoughts plus several screens and the enem had 1 correllian corvette. With auto I won but lost one Dreadnought???Autoresolve always has and always will suck. There's nothing that can be done about it.
- The Fleet KI isn't the smartest. I attacked the Coruscant with a Souvereign and 3 ISDs. I jumped in with a MTC and let the Lusankya come closer. Then I jumped a Sovereign in front of it and the ISD in it's back. I could kick the sh*t out of the Lusankya while the rest of the fleet (several Capitals, Heavy Dreads etc) stayed back with the Golans even though they outnumbered me badly.We're still trying to figure out why, but any defending force will always retreat to protect the shipyard until the shipyard dies.
- The KI builds insane amounts of factories and barracks. In the later game it was virtually impossible for me to conquer any planets since the KI could throw wave after wave of free artillery, tanks and soldiers against me (the meanest planet was Bothawui which reppelled like 5 invasions without losing a single building)We've reworked garrisons and we're reworking ground combat in general.
Well I play 1.3 and only the early eras. Is there a way to get a hand on 2.0 allready?