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Topic Summary

Posted by: tlmiller
« on: March 22, 2016, 05:40:19 PM »

Yeah, they specifically backported the XvT engine to X-Wing and TF in order to allow for resolutions higher than 800x600 on the newer windows.  Then patched all 4 games (X-Wing, Tie Fighter, XvT, and XWA) in order to run on the newer windows.  So the steam versions would only allow multiplayer with other steam versions.  Watch for a pack sale, I think when I got it I think I paid like $30-40 for all 4 games on steam.
Posted by: A.J.
« on: March 22, 2016, 05:31:47 PM »

That's outstanding. I'll definitely have to pick that up on there then. And invest in a new joystick
Posted by: tlmiller
« on: March 22, 2016, 01:56:13 PM »

All the series runs on any Windows now.  I have the whole series on steam on Windows 7 & 10.
Posted by: A.J.
« on: March 22, 2016, 01:46:53 PM »

What platforms does that game work with? As much as I enjoy my battle commander status, I wouldn't mind hopping back in the cockpit once in a while to personally take out some TIEs. :-D
Posted by: Pali
« on: March 21, 2016, 08:59:55 PM »

Haven't played the others in so long, I'd forgotten that it was the first to do so.
Posted by: tlmiller
« on: March 21, 2016, 08:38:59 PM »

Alliance was the last game in the X-Wing series.  Came out in 99 with better graphics than any of the previous games and a single player campaign based around Ace Azzameen and his family as they go from being a private shipping company to Rebels.  A very solid game.

And most importantly (IMO), supports 3 axis joysticks, so if your stick supported it, finally had roll on an analog control of it's own, not part of a buttom combination that replaces pitch.


I still play XWA on the occassion.
Posted by: Pali
« on: March 21, 2016, 05:03:25 PM »

Alliance was the last game in the X-Wing series.  Came out in 99 with better graphics than any of the previous games and a single player campaign based around Ace Azzameen and his family as they go from being a private shipping company to Rebels.  A very solid game.
Posted by: A.J.
« on: March 21, 2016, 04:47:37 PM »

X-Wing Alliance? I don't recognize that. I know of course of the X-Wing and TIE Fighter games. Those were two of my first games, and I loved them. I hated the Neb-B frigates in that game, they were tough!
Posted by: tlmiller
« on: March 16, 2016, 04:57:49 PM »

First time I ever flew a blastboat was that game.  Instant love.
Posted by: Pali
« on: March 16, 2016, 04:50:08 PM »

Agreed.  It also had a huge roster, including lots of fighters only mentioned once or twice - cloakshapes, preybirds, etc.
Posted by: tlmiller
« on: March 16, 2016, 03:49:48 PM »

For comparisons of fighter performance, I tend to look to the X-Wing games series myself.  Sure, in the movies you see Y-Wings die in one hit, but EVERY fighter in the movies dies in one hit unless Luke is flying it. ;)

I always loved X-Wing Alliance for fighter comparisons.  Seemed to follow how they're described very well (plus had a lot), and improved on the engine of the earlier games.
Posted by: Pali
« on: March 15, 2016, 05:06:16 PM »

For comparisons of fighter performance, I tend to look to the X-Wing games series myself.  Sure, in the movies you see Y-Wings die in one hit, but EVERY fighter in the movies dies in one hit unless Luke is flying it. ;)
Posted by: Vulcanus
« on: March 15, 2016, 08:44:00 AM »

Where would be a good place to go for sources on ships/ship power then? I tend to use Wook quite a bit to compare ships. And if that's the case, maybe the Mk I could be upgraded to be more of a fast brawler. I mean, that's another thing, I'm a huge fan of the Dreadnaught, both Victory SDs, and the Vindicator. Let's just say I use the boarding party ability a ton. Hearing all this is definitely enlightening about the Mk I, and I'm becoming a bigger fan of it, now my suggestion would be to up the ante on it, instead of it being an anti-starfighter/anti-frigate ship.

It's perfectly fine to use Wook, most of us do, as long as you stay critical and keep in mind that it's the sources that count. And of course, now that most sources are legends you can pick and choose what you want to fit your personal canon. I tend to value how a ship's abilities were thought to be by the author that designed them and/or how they appear in the movies/novels the first time we see them. For example, the K-Wing never had turreted lasers when it first appeared and I'm fine with that since I prefer it as an Early Cold War nuclear bomber-type that relies on outflying enemy interceptors on its way to hit the target. Similarly most later sources keep telling us about how the Y-Wing is slow and rugged, yet that doesn't match their original design as a bomber stripped-down to maximise speed or their performance in the movies (in ANH Y-Wings are not rugged but fragile, in RotJ we see Y-Wings casually vaping TIEs and then flying inside the DSII superstructure alongside A- and X-Wings, chased by TIE Interceptors)
Posted by: A.J.
« on: March 14, 2016, 10:42:51 PM »

Where would be a good place to go for sources on ships/ship power then? I tend to use Wook quite a bit to compare ships. And if that's the case, maybe the Mk I could be upgraded to be more of a fast brawler. I mean, that's another thing, I'm a huge fan of the Dreadnaught, both Victory SDs, and the Vindicator. Let's just say I use the boarding party ability a ton. Hearing all this is definitely enlightening about the Mk I, and I'm becoming a bigger fan of it, now my suggestion would be to up the ante on it, instead of it being an anti-starfighter/anti-frigate ship.
Posted by: tlmiller
« on: March 13, 2016, 11:41:43 PM »

Yeah, the MK1 kept almost all the Dreadnaughts weapons, just lost a lot of weight making her far more maneuverable, gained some shields, lost a LOT of crew requirement, and because of the increased draw on her power plant, lost some rate of fire from her weapons. 
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