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Topic Summary

Posted by: The Fist Of Justice
« on: July 19, 2017, 03:07:09 PM »

Executor would win why is it has enough raw fire power to wipe out navy's single handle and with the tie fighters and bombers she win in a fight, this is how I do it stay be hide the Eclipse and have all my guns power fire at here engines and I be having my ship vertically 90° down so all my guns can hit and if need be able to jump out and jump back in right behind her aging never facing her bow.

While it is an unlikely scenario, it's nice to see someone who favors the Executor more than the Eclipse.
Posted by: DarthRevansRevenge
« on: December 01, 2016, 05:18:32 PM »

you guys are forgetting, this game does a poor portrayal of the Eclipse's power, it's huge shield, and it's mass of armor. plus, it had more firepower then the Executor in all ways. while the Eclipse has less guns the Executor, true, it would keep those guns operational longer because of the super strong shields. there is no way an Executor could beat eclipse 1v1, eclipse is by far superior.

now, that said, most of the time massive fleets are based around them, and they fight as well. so, depending on fleet size and Compostion, plus tactics, an Executor fleet could beat a Eclipse fleet, but not in a 1v1 battle

{edit: though that i've done more research, i want to show this, which recently put on the Moddb page for the Vader's New Order: Empire Surrounded mod. this is what i put}:

Eclipse and Executor serve different purposes. while the 19 km Executor is supposed to be a fleet flagship/centerpiece, the Eclipse was supposed to be the final culmination of the Tarkin doctrine.

Executor is the most mass-produced SSD in galactic histroy. with at least 15 built, with more rumored to exist, they were 19km long and 4km across. the vessels were armed with 2,000 turbolasers, 2,000 heavy turbolasers, 500 ion cannons, and 500 concussion missile launchers, plus 40 tractor beams. they normal held 2 wings of Tie fighters, but could hold up to 20 wings of fighters. the also carried 5 legions of stormtroopers, 38,000 ground troops. to support those, they had 30 AT-ATs, 40 AT-STs, 5 pre fabricated bases, and all the ships to take them down to the ground. not counting stormtroopers, the Executor normally had a crew of 280,000 + men. the ship held enough consumables for 4 years

there were multiple variations of this SSD class. notable ones were Knight Hammer, Terror, and others. this was the most widely used SSD as well, as notable users were the Imperial Remnant, Zsinj's empire, the Pentastar Alignment, the Eriadu Authority, Warlord Drommel, the Duskhan League, and even the New Republic. the last executor, Guardian, was the only one to survive the Yuuzhan Vong war, though it's fate afterwards is unknown.


the Eclipse was the ultimate Terror weapon ever made. 17.5km long, it had 1 weapon that made it truly fearsome, nevermind anything else: an Axial superlaser capable of cracking planets crusts and targeting and destroying even SSDs in 1 blast. it's armor was so thick and strong that the Eclipse could just ram opponents and destroy them. it also came equipped with 4 gravity well generators. armed with 550 heavy laser cannons, 500 turbolasers, 75 ion cannons, and 100 tractor beams, it relied more on the superlaser/shields/armor to destroy fleets. normal aircraft composition was 50 squadrons of Tie interceptors, and 8 squadrons of bombers. it also held 100 AT-AT walkers, and 5 pre-fabricated bases. it also held 150,000 stormtroopers. it's crew, not including troops, was 704,000+.

only 2 were ever made. 1 was destroyed in one of Palpatine's own force storms. the other one was destroyed after Palpatine's final death. hijacked by R2-D2, it was rammed headlong into the galaxy gun, which resulted in the destruction of Eclipse II, the galaxy gun, Byss, and the entire Byss defense fleet.

palpatine also made 4 Sovereign class SSDs, with more planned. these were the production variants of eclipse, with less armament, armor, shields, and a weaker superlaser. all 4 were destroyed by the Destruction of Byss.

in a fight, if the Executor was in front of the eclipse, the eclipse would win. but, if the executor was alongside or behind the eclipse, the the likely result would be the Eclipse's eventually destruction. while video games aren't always the best at portraying it, the eclipse's superlaser could only fire about twenty degrees away from where the bow of the ship was pointing. so, if the Executor captain was smart and got his ship alongside the eclipse, the likely result would be the destruction of Palpatine's pride and joy
Posted by: Goldzeoranger
« on: February 20, 2016, 04:21:36 PM »

that is true and I have read the book Art of war so I know what both ships can do but I blieve the shield be weak at the engines and with them weak by the engines being on then I can punch a hole in there and knock out her power what give me the upper hand in the battle. with the engines on the shield be weaken a bit by the power of the engines ie thrust of them that if a focus fire well all weapons on it there with make a hole to were I can take out a few and with the few out she lose some power supply to the shields or engines or weapon or the super weapon give me the upper hand in the fight. And beside now matter what kinda of ship it is every ship is weak at the rear no matter what they are. 
Posted by: Guderian
« on: February 20, 2016, 03:55:32 PM »

That is how you want to beat the Eclipse, that and combined with the title i wanted to make a general statement, what is possible and what not.

Because always remember:

No Plan survives the first contact with the Enemy.
Posted by: Goldzeoranger
« on: February 20, 2016, 03:29:46 PM »

that why in my open i said what I would do to win taking of everything
Posted by: Guderian
« on: February 20, 2016, 04:23:04 AM »

I would say it all depends on the circumstances of the Encounter.
Like always in Warfare.
If the Eclipse gets the Exectutor into it's Superlases Crosshairs, then the Eclipse wins.
If the Executor comes up behind the Eclipse, the Executor wins.
Broadside - Broadside: Executor.
The Executor has just way more Weapons, a Broadside would be devastating.
If the Eclipse would come up with its Broadside against the stern of the Executor i believe the Executor would be done for as well.

And that are only the 2-D possibilities i just thought of.
It's always a Question of who is the better ship captain and tactican. You can never say one Weapon is better than another by simply stating the Stats.
Just look at World War II.
When Germany attacked France in 1940, the Germans had extremly inferior tanks with MG's and 2cm Guns, just a few medium tanks with 3,7cm Guns and short 7,5cm Guns.
1!! Single French Char B1 destroyed 11 of those german Medium tanks.
Still the Germans rolled over France because they had the better Tactics.
Posted by: tlmiller
« on: February 19, 2016, 06:18:11 PM »

Because the Eclipse had mostly Tie Droids, the STANDARD amount of fighter/bomber support on an Executor would be absolutely overwhelmed by the Eclipse.  Something like 3:1 (even though Executors can carry more max, they generally didn't).

And the whole maneuvering things works both ways...not only 1 ship can maneuver into the others blind spot.  While the Executor might be slightly LESS massive, it's still big.  And longer in fact than the Eclipse.  So neither one is particularly nimble, and whichever just needs to rotate instead of accelerating AND rotating is going to be able to complete the maneuver faster.  Whethere that rotation is along the X-axis or Z-axis, or both.

If you want something fast and maneuverable enough but powerful enough to threaten an Eclipse, than the Bellator would be the ship to bring.  While it would probably still lose horribly, it's designed to be a "fast" dreadnought, and might therefore be fast enough to be able to maneuver to stay out of the ark of the superlaser.
Posted by: Goldzeoranger
« on: February 19, 2016, 06:12:19 PM »

What I was also counting for what some do not is that space is 3d so there up down left right moving so a lot of angles can be made if you think about it.
Posted by: Goldzeoranger
« on: February 19, 2016, 06:10:13 PM »

true but there aways the chance the fighter and bomber can damage the super weapon too just says I am using everything in this vs but the force because that be cheap and easy win I am just look at crew skills and what each one can being in to a fight and hear out everyones idea of who would win a fight. thats all something fun and I am enjoying it so far.
Posted by: tlmiller
« on: February 19, 2016, 05:45:23 PM »

Yes, but again, the firing ark moves as the ship moves.  And rotating the Eclipse is faster than the Executor can accelerate AND turn to stay out of the firing ark.  So the firing ark of the superlaser will land on the Executor before the Executor is able to destroy the eclipse, at which point...no more Executor.
Posted by: Goldzeoranger
« on: February 19, 2016, 05:43:04 PM »

The Eclipse had a firing ark, so if you out of the firing ark you can hold your own and that could be from behind it or under it or above.
Posted by: tlmiller
« on: February 19, 2016, 05:40:38 PM »

If you're out of range of the superlaser, you're out of range of the turbolasers (it has longer range than the conventional weapons), which means the Eclipse is also out of range of the Executor.

If you're behind it, the maneuvering thrusters can turn the Eclipse faster than the Executor can maneuver to stay behind, so the Eclipse WILL bring it to bare upon the Executor.

Plain and simple, although both dreadnoughts, these ships were designed around different objectives.  And 1-1, with both at 100% to start, there is basically no ability for the Executor to win this battle.  The Executor was designed as a "dark side temple" able to take on entire fleets by itself.  The Eclipse was designed to be the ultimate expression of the tarkin doctrine (despite his death).  It was black, and terrifying to behold, with the power to destroy any single ship with but a single shot and crack the mantle of a planet leaving it uninhabited.  Essentially, it was the very thing that would be designed to counter an Executor.

Now, against a massed fleet, the Executor will fare better becuase of it's increased ability to do damage to multiple targets at once, it's larger hangers, and it's much slimmer profile (although obviously still huge).

But 1v1, the Executor comes out on the bottom of this confrontation every time unless you're setting up a confrontation that's obviously rigged, with a beyond plausible optimal position for the Executor and/or handicapping of the Eclipse.
Posted by: Goldzeoranger
« on: February 19, 2016, 05:33:59 PM »

what i meant by that is your not in range of it or in front of it so that what i meant
Posted by: tlmiller
« on: February 19, 2016, 05:29:06 PM »

The problem is, the Eclipse was built around the superweapon.  Saying "if the superweapon can't be used" is like saying, Eclipse can't use it's superweapon, but Executor isn't allowed to raise it's shields.  So Eclipse still wins.  You can't just randomly say one ship isn't allowed to use it's most powerful advantage and call it a fight.  Then it's an unfair fight.  By the same token, a Preator could easily defeat a Viscount star defender...if the Defender wasn't allowed to use it's weapons...
Posted by: Goldzeoranger
« on: February 19, 2016, 05:22:27 PM »

alright but if the super weapon can not be used who would win and here are the stats by wookiee wiki
Eclipse
Technical specifications
Length
17.5 kilometers[3] [4]
Maximum acceleration
940 G
Engine unit(s)
6 engines (Eclipse I)
8 engines (Eclipse II)
Hyperdrive rating
Class 2
Backup Class 6
Armament
Axial superlaser (1)[3]
Heavy laser cannons (550)[3]
Turbolasers (500)[3]
Ion cannons (75)[3]
Tractor beam projectors (100)[3]
Gravity well projectors (10)[3]
Complement
TIE/IN interceptors (600)[3]
TIE/sa bombers (96)[3]
All Terrain Armored Transport walkers (100)[3]
Prefabricated garrison bases (5)[3]
Crew
Crew members (708,470)
Gunners (4,175)
Minimum crew
88,500
Passengers
150,000 (troops)[3]
Cargo capacity
600,000 metric tons
Consumables
10 years[3]

Executor
Technical specifications
Length
19,000 meters[1][2][3][4][5] [6]
Maximum acceleration
1230 G[7]
MGLT
40 MGLT[8]
Engine unit(s)
Executor-50.x engine (13)[9]
Hyperdrive rating
Class 2.0[8]
Backup Class 10[4]
Power output
Peak (reactor): >7,73 × 1026 W[10][2]
Peak (shields): 3,8 × 1026 W[2]
Shielding
KDY shield generator domes (2)[8] (local area-effect)[2]
Hull
Titanium-reinforced alusteel[8]
Sensor systems
KDY shield generator domes (2)[11][2]
Armament
Turbolaser cannons (2,000, fire-linked in groups of 8)[4]
Heavy turbolaser cannons (2,000, fire-linked in groups of 8)[4]
Assault concussion missile tubes (250)[4] [6]
30 missiles each[4]
Heavy ion cannons (250)[4]
Phylon Transport Q7 tractor beam projectors (40)[8]
Point-defense laser cannons (500)[4]
Complement
TIE Series starfighters (144)[8] (can number in their thousands if fully loaded)[12]
AT-ATs (30)[8]
AT-STs (40)[8]
Prefabricated garrison bases (2)[2]
Various other assault and support craft (total of 200)[8]
Y-85 Titan dropships[13]
Crew
Crew (279,144)[8]
Gunners (1,590)[8]
Minimum crew
50,000
Passengers
38,000 (troops)[8]
Cargo capacity
250,000 metric tons[8]
Supplies for 300,000 individuals[8]
Cargo handling systems
Beltway system[14]
Consumables
6 years[15]
Communication systems
HoloNet transceiver[16]
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