Posted by: Pali
« on: April 30, 2015, 06:57:20 AM »Perhaps one faction named Imperial Warlords with that idea, then we wouldn't have that issue.
The Star Wars Interregnum mod already has exactly this, actually - a Warlords faction with a tech tree slightly different from the Empire's, as well as techs that can only be researched depending on which Warlord you choose to be.
Frankly, I'm far more interested in the TR team focusing on doing the more unique factions that they're working on - adding the Ssi-Ruuk, the Vong, the EotH, all add a potentially very different gaming experience than the NR, IR and PA. With both the latter two, we've already got two factions that are Empire-derived; adding more just for the sake of having them doesn't really add much to the game, I think, especially when compared with instead adding completely different factions with different units and playstyles.