Posted by: Lord Xizer
« on: August 11, 2013, 01:25:11 AM »Explains a lot
Yeah their poly count is way too high for several people's comps to handle. We're remaking it.
Is there a way to edit the clawcraft squadron out of the game? For some reason they slow down the gameplay considerably on my computer.
Re: 2.1 and you. This is a thread discussing what will be appearing in 2.1. So no, not in game yet.
Lucrehulk, is that even in game? I never saw one.They don't have an icon, so they're basically invisible on the galaxy map.
Re: 2.1 and you. This is a thread discussing what will be appearing in 2.1. So no, not in game yet.Well, technically it is in game, you just can't have it yet.
Lucrehulk, is that even in game? I never saw one.Re: 2.1 and you. This is a thread discussing what will be appearing in 2.1. So no, not in game yet.
Not true, the PA has a multitude of unique units
PA gets:
Ground/ Dark Jedi, Hailfires, Enforcers, Storm Commandos, Floating fortress, republic Hover tank, and Clone drop ship
Space/IPVs, Lucrehulk, TIE Hunters, Praetor(which IR only gets in era 3) Providence, Regicide, V-19, Vengeance, Muunifient, Escort carrier, and the Enforcer
But in the end isn't the PA and IR the same ships? the same ships that make the PA unique eras 1-3 are used by the IR 4-5, except for the munificent and the escort carrier.
Well the PA is a compromise between NR and IR ideology. Heavy cap ships and fighter spamming carriers