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Topic Summary

Posted by: carpemark
« on: September 18, 2017, 03:54:55 PM »

Your the Admiral/Moff of this game. So consider this as a bonus.
Any repeatable tactic by an enemy is something to be learned of and exploited. Not the way you think, but rather by the way the enemy behaves.
Ok so I love it when the AI does this because it can become an area of the game where I have drained an AI of money. No really, the enemy fleets are dwindled and defending armies are small.... and I get bored and start a new game.
First is to really decide if you need to control the area of space in a system. If you are not ready to defend it, don't. If the AI has decided it wants that SPACE you then decide if you want to waist resources to hold it. In most cases its your ego that wants to control the SPACE but it is not actually useful. No you don't need to build ships everywhere not even if its a level 2.
If you must have the SPACE - only to learn about strategy - go ahead and build up fighters just to learn. Fusion and Tie Defenders and top craft will end up eating anything that comes, Viscounts SSD's dont care, they will. You will need to build 5 at a time on several stations. Then toss them all into the theater that you find particularly hard to hold.
Bilbringi is a blast! One time I gave up counting the number of Viscounts i destroyed having slowly building up Tie Defenders to defend it. In one battle two Viscounts jumped in the first wave, then another followed suite. 7+ Viscounts if I recall were churned through. I was mad as hell wasting ships on the system but ended up learning from it.
For Planets once again do you really need the Planet OR will you use it to burn the enemy armies into carbonized metal? Have your strongest and fastest (flying is good) defenders ready to rush to the landing point of the enemy. Get there and churn through the enemy.
So it is a great opportunity to learn of what units are best for defending a planet/city, or rush to a landing point to finish off the attackers. Each is different and great to learn.
Remember, you can learn how the Enemy/AI is acting so you can "distract" it by having battle for what it wants, versus you then going out and attacking what it is barely concerned with.
I've sometimes had a nominal fleet nearby that jumps into a system that the AI camps on just dumping units trying to take the planet so to have a fun time with it. the fleet jumps back out after the battle to do it again.
It can get boring and repetitive so perhaps taking over that system another time might be better.
HINT Starting a new game can bring about different results as well. :) Oh yes, dont auto resolve but rather hit fast forward
Posted by: Mauldo67
« on: August 16, 2017, 08:56:32 PM »

This is currently happening to me as well.  I can't get anything done on the Galactic Map, because I'm constantly being attacked.  I'm running the 2.1 version, because of Galactic Conquest.

Is there anything that I can do to correct this.

Thank you,
Mauldo67
Posted by: Corey
« on: May 23, 2013, 02:06:52 AM »

I think I've resolved this, but not 100% sure.
Posted by: mike
« on: November 22, 2012, 02:10:29 PM »

Sorry for the double post, but maybe there is some way to tweak auto-resolve?  The reason this is such a pain is that I never auto-resolve these battles for fear of losing one of my defending ships or emplacements, so I end up wasting a lot of time.
Posted by: mike
« on: November 22, 2012, 11:03:51 AM »

Cutting off reinforcements just makes the same thing happen to a different planet.

I think that the hyperspace speed adjustment might be why this is happening, will there be a fix?
Posted by: meinhosen
« on: November 21, 2012, 08:59:03 PM »

Play vanilla FOC and watch when the AI attacks you... it sends 15-16 groups or individual units that all converge on a target at one time (one single, large attack).  If I'm not mistaken, the hyperspace and unit speeds were adjusted and the AI doesn't cope with it well, so its groups don't converge properly (hence the separate attacks). 
Posted by: Byeforever
« on: November 18, 2012, 11:19:54 AM »

My only suggestion is to try to cut off reinforcements if possible. Sorry if that doesn't help.
Posted by: Byeforever
« on: November 18, 2012, 11:18:26 AM »

I have the exact same problem, except my AI's target is Ithor.
Posted by: mike
« on: November 03, 2012, 06:00:12 PM »

I'm still very early into the Art of War GC as the EotH, and the other factions are attacking me at a constant rate.  I literally have to pause the game in order to get anything done as I will be attacked about 5 times in 30 seconds and then have about 2 minutes until the next bunch of attacks.  The problem is that these attacks are carried out on the same planet by one or a few ships.

 For example, Bilbringi was attacked first by 3 Remnant Strike Cruisers, then by 1 VSD and an Escort Carrier, then by 4 Lancer Frigates and a Dreadnought, and finally by 1 ISD II.  This is making the game unplayable, and any solutions would be much appreciated.
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